cj0r
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cj0r
About Me
  • Joined March 2018

cj0r

cj0r commented on the build Heat Cannon with: Brutal and Responsive require 4790 firearms, your build doesn't work with those Talents in place.

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cj0r updated build PVE - Passively Explosive Fire Bleeder Tactician

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cj0r upvoted PVE - Passively Explosive Fire Bleeder Tactician

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cj0r upvoted PVE - Passively Explosive Fire Bleeder Tactician

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cj0r published build PVE - Passively Explosive Fire Bleeder Tactician

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cj0r commented on the build PvE Reclaimer with: Great build, one recommendation though; ditch Recovery Link and get Tactical Link in there. Because of your primary skills etc. you're going to keep your team up, or get them up, pretty easily without the need for using a last ditch Recovery Link. However, if you're running with your team can benefit from it every single time you have it available to pop. Your set's perks, lunch box, Skill Haste,and Determined weapon talent will get your Signature skill back very quickly (if you play smart) which means you can get Tac Link up very often. This works amazing while playing solo and is also very effective when playing with a team.

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cj0r commented on the build 3p Alpha, 2p Tac, Ninja / Leg Solo w/4 Talent 286 LWM4 with: Ah you beat me to it! I was about to post a similar build that I've been running for the past 2 months or so. One misleading little tidbit that I think you should clarify in the write up: "In the free slots, I use ferocious on gun 1 and and determined on gun 2..." you should clarify that because Ninjabike is giving you a 4pc Alpha, you're getting all weapon talents activated for free regardless of Firearms/Stamina/Electronics scores. Then explain that the reason you have these talents in the free slots is because they're shared between the 2 guns and always active due to via Alpha's perk. Most seasoned players will know this, but newer agents might not be aware. Great and fun build though, I wish I had found it sooner. Far more versatile than a 5p or similar Tac in my opinion due to survivability from Alpha (health regen) and weapon talent accessibility (YOU CAN HAVE ANY OF THEM). Speaking of which I might think that switching out Predatory for Competent might be a good move, you can have it on a shotgun (potentially 3 additional talents to utilize) or pistol on switch. Thankfully Predatory will stay active after you switched guns unlike some talents.

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cj0r upvoted 3p Alpha, 2p Tac, Ninja / Leg Solo w/4 Talent 286 LWM4

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cj0r commented on the build Striker 6k STA with: Anyone have thoughts about whether Destructive is overkill when you're already getting so much EAD from AR, striker set bonus, and gear rolls? Keep it on shotty but have a different combo on AR?