Masenku commented on the build Bruiser Ninja D3FNC with: @bubbs1012; MP5 base damage is 19,071. With Precision active you’ve got a 50.5% CHC and 124% CHD. That’s a multiplier of 1.63. AWD has 12% on glove (SMG is this type) and 26% from the shield and mods. This is another multiplier of 1.38. DtE is maxed to 58% for another 1.58. EAD is at 21% for 1.21. Then 10% from Responsive, 1.1. 19071 x 1.63 x 1.38 x 1.58 x 1.21 x 1.1 = 90,2104 on average. This weights critical hits with non critical hits. Half your shots don’t have a 2.24 multiplier (not critical) the other half do (critical).
Masenku commented on the build Classified Topper Harley (Lonestar) with: @jayblah; As you stated, the build has no skillpower or haste. The haste really doesn’t matter as Determined will get any skill back quickly. If the gas seeker is destroyed enroute to an NPC then it’s no longer useful. The cluster seekers will split up, so if some are destroyed it won’t matter as some NPC(‘s) will still be knocked out of cover. The advantage of the gas seeker is a stun effect to burst the NPC down with while it goes to the next victim. It’s mostly a personal choice, both work well.
Masenku commented on the build Mr. Torgue with: Tucheta, Thank you, you can always message me at reddit too. Mostly luck I noticed this comment today haha. Any assault rifle will do. You really just want it for the weapon talents and built in EAD. This week the 204 P416 G3 assault rifle blueprint is available. Welcome to the game!
Masenku commented on the build Trogdor the Burninator with: I personally don’t notice anything from accuracy. I’ve tried it out a few times but always find that stability helps more. Accuracy reduces the reticle bloom and helps keep shots “on center”. Stability reduces recoil making it easier to control where the “center” is. I find that more helpful.