Heroic Falcon Lost Solo (? not complete)

    PvE

by asasdf last updated Aug 30, 2021    Patch v1.8

   

Votes: 0

   

Primary DPS

327,889

Firearms  

  4157

Toughness

461,130

Stamina  

  6549

Skill Power

155,554

Electronics  

  4295

Gear

classified gear icon Sentry Chest
Enemy Armor Damage  (6%)
Exotic Damage Resilience  (11%)
Ammo Capacity  (56%)
 

1401

classified gear icon Sentry Backpack
Skill Power  (13339)
Burn Resistance  (17%)
 
 

1401

classified gear icon Sentry Mask
Skill Power  (10030)
Damage to Elites  (12%)
 
 

1401

Savage Gloves
Critical Hit Chance  (6%)
Critical Hit Damage  (17%)
Health on Kill  (5%)
 

1272

classified gear icon Sentry Knee Pads
Critical Hit Damage  (9%)
Bleed Resistance  (33%)
Damage to Elites  (16%)
Disorient Resistance  (33%)

1401

classified gear icon Sentry Holster
Weapon Reload Speed  (20.5%)

1401

1401

1401

Gear Mods

Gear Mod - Electronics Mod
Skill Power  (3335)
QUANTITY - 1
  

267

Performance Mod
Smart Cover Damage Resist
QUANTITY - 1
  
 

Primary Weapon  -  G36 C

C79 scope (3-4x)
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Rate of Fire  (6.3%)
Reload Speed  (5%)
 
Muzzle brake
Stability  (14%)
Critical Hit Damage  (4%)
Critical Hit Chance  (3.5%)
 
Angled Grip
Stability  (14%)
Critical Hit Damage  (4%)
Reload Speed  (5%)
 

Secondary Weapon  -  SOCOM M1A

552 Holo sight
Critical Hit Chance  (8.5%)
Headshot Damage  (6%)
Critical Hit Damage  (4%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Compensator
Stability  (14%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Angled Grip
Stability  (14%)
Critical Hit Damage  (4%)
Reload Speed  (5%)
 

Off Hand Weapon  -  Damascus

Compensator
Stability  (14%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 

Skills

Talents

Build Video

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    327,889
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    433,029
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    222,749
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    13%
Critical hit chance with the primary weapon
Critical Hit Damage:    94.5%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    16,174
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    33,318
Damage dealt per bullet with a headshot from the primary weapon
Range:    32.00m
Optimal range for the primary weapon
Reload Time:    2.00s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    484,710
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    712,579
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    256,841
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    21.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    67%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    48,642
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    147,385
Damage dealt per bullet with a headshot from the secondary weapon
Range:    60.00m
Optimal range for the secondary weapon
Reload Time:    2.90s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    203,334
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    279,103
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    127,565
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    9.5%
Critical hit chance with the sidearm
Critical Hit Damage:    55%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    17,511
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    39,400
Damage dealt per bullet with a headshot from the sidearm
Range:    16.00m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    3,903
The minimum amount of firearms this build will have
Max Firearms:    4,157
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    6,041
The minimum amount of stamina this build will have
Max Stamina:    6,549
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    3,971
The minimum amount of electronics this build will have
Max Electronics:    4,295
The maximum amount of electronics this build will have when fully optimized
Skill Power:    155,554
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    306,661
The maximum amount of health this build will have when fully optimized
Max Toughness:    461,130
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    11%
How much exotic damage is mitigated
Bleed Resistance:    33%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    17%
How high a resistance to Burning this build will have
Disorient Resistance:    33%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
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