PREDATOR PVE / SPE BLEEDS / 1.8.3

    PvE

by XXXReaperXXX last updated Feb 5, 2022    Patch v1.8

   

Votes: 0

   

Primary DPS

443,170

Firearms  

  3923

Toughness

603,763

Stamina  

  9155

Skill Power

88,830

Electronics  

  2961

Gear

classified gear icon Predator's Mark Chest
Health  (16674)
Health on Kill  (5%)
Ammo Capacity  (56%)
 

1401

classified gear icon Predator's Mark Backpack
Critical Hit Damage  (9%)
Ammo Capacity  (56%)
 
 

1401

classified gear icon Predator's Mark Mask
Critical Hit Chance  (4%)
Damage to Elites  (12%)
 
 

1401

classified gear icon Predator's Mark Gloves
Assault Rifle Damage  (12%)
Critical Hit Chance  (6%)
Critical Hit Damage  (17%)
 

1401

classified gear icon Predator's Mark Knee Pads
Critical Hit Damage  (9%)
Damage to Elites  (16%)
Burn Resistance  (33%)
Shock Resistance  (33%)

1401

classified gear icon Predator's Mark Holster
Critical Hit Chance  (4%)

1401

1401

1401

Gear Mods

Gear Mod - Firearms Mod
Damage To Elites  (4%)
QUANTITY - 2
  

214

Gear Mod - Firearms Mod
Crit Chance  (1%)
QUANTITY - 2
  

267

Gear Mod - Stamina Mod
Damage To Elites  (4%)
QUANTITY - 1
  

214

Performance Mod
Pulse Critical Hit Damage
QUANTITY - 1
  
 
Performance Mod
Pulse Critical Hit Chance
QUANTITY - 3
  
 

Primary Weapon  -  Lightweight M4

552 Holo sight
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Small Grip
Critical Hit Damage  (20.5%)
Stability  (3%)
Optimal Range  (5%)
 

Secondary Weapon  -  Lightweight M4

552 Holo sight
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Small Grip
Critical Hit Damage  (20.5%)
Stability  (3%)
Optimal Range  (5%)
 

Off Hand Weapon  -  Military M9

Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Optimal Range  (5%)
 

Skills

Talents

Build Video

Build Guide

Everything was realized by LDB Gaming. I'm only creating this build on this site to use it in the game.

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    443,170
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    551,717
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    334,623
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    27.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    124%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    19,082
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    35,683
Damage dealt per bullet with a headshot from the primary weapon
Range:    29.40m
Optimal range for the primary weapon
Reload Time:    2.00s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    432,877
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    541,424
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    324,330
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    27.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    109%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    19,082
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    35,683
Damage dealt per bullet with a headshot from the secondary weapon
Range:    29.40m
Optimal range for the secondary weapon
Reload Time:    2.00s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    177,077
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    231,570
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    122,584
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    15.5%
Critical hit chance with the sidearm
Critical Hit Damage:    80.5%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    15,742
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    31,485
Damage dealt per bullet with a headshot from the sidearm
Range:    16.80m
Optimal range for the sidearm
Reload Time:    1.28s
Reload time for the sidearm
Min Firearms:    3,654
The minimum amount of firearms this build will have
Max Firearms:    3,923
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    8,361
The minimum amount of stamina this build will have
Max Stamina:    9,155
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,834
The minimum amount of electronics this build will have
Max Electronics:    2,961
The maximum amount of electronics this build will have when fully optimized
Skill Power:    88,830
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    401,515
The maximum amount of health this build will have when fully optimized
Max Toughness:    603,763
Toughness is a combination of max health and armor
Max Health on Kill:    5%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    33%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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