Resistance - D3FNC - 9K STA - Fire Turret + Optimal Range full stacked

    PvE

by doublepattern last updated Jul 7, 2021    Patch v1.8

   

Votes: 0

   

Primary DPS

331,920

Firearms  

  3817

Toughness

603,763

Stamina  

  9155

Skill Power

125,538

Electronics  

  2961

Gear

classified gear icon D3-FNC Chest
Health  (16674)
Skill Haste  (9%)
Ammo Capacity  (56%)
 

1401

classified gear icon D3-FNC Backpack
Skill Power  (13339)
Ammo Capacity  (56%)
 
 

1401

classified gear icon D3-FNC Mask
Skill Power  (10030)
Damage to Elites  (12%)
 
 

1401

classified gear icon D3-FNC Gloves
SMG Damage  (12%)
Enemy Armor Damage  (8%)
Skill Haste  (9%)
 

1401

classified gear icon D3-FNC Knee Pads
Skill Power  (13339)
Damage to Elites  (16%)
Shock Resistance  (33%)
Burn Resistance  (33%)

1401

classified gear icon D3-FNC Holster
Skill Haste  (7%)

1401

1401

1401

Gear Mods

Gear Mod - Firearms Mod
Damage To Elites  (4%)
QUANTITY - 4
  

214

Gear Mod - Stamina Mod
Damage To Elites  (4%)
QUANTITY - 1
  

214

Performance Mod
Turret Health
QUANTITY - 4
  
 

Primary Weapon  -  The House

EXPS3 Holographic sight
Optimal Range  (25%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
Ti-RANT Suppressor
Critical Hit Chance  (8.5%)
Optimal Range  (5%)
Headshot Damage  (6%)
 
Vertical Grip
Optimal Range  (49.5%)
Critical Hit Damage  (4%)
Accuracy  (2.5%)
 

Secondary Weapon  -  The House

Reflex sight
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Headshot Damage  (6%)
 
Heavy firing spring
Rate of Fire  (12.6%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Ti-RANT Suppressor
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Headshot Damage  (6%)
 
Small Grip
Critical Hit Damage  (20.5%)
Reload Speed  (5%)
Optimal Range  (5%)
 

Off Hand Weapon  -  X-45

Extended Magazine
Magazine Size  (121%)
Reload Speed  (5%)
Rate of Fire  (6.3%)
 
Flash Hider
Accuracy  (18%)
Stability  (3%)
Optimal Range  (5%)
 
Small laser pointer
Accuracy  (18%)
Reload Speed  (5%)
Optimal Range  (5%)
 

Skills

Talents

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    331,920
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    404,371
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    259,469
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    38%
Critical hit chance with the primary weapon
Critical Hit Damage:    29%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    16,813
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    27,237
Damage dealt per bullet with a headshot from the primary weapon
Range:    30.52m
Optimal range for the primary weapon
Reload Time:    2.07s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    385,520
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    462,265
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    308,775
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    43%
Critical hit chance with the secondary weapon
Critical Hit Damage:    57.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    16,813
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    27,237
Damage dealt per bullet with a headshot from the secondary weapon
Range:    17.85m
Optimal range for the secondary weapon
Reload Time:    2.07s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    206,601
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    275,468
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    137,734
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    0%
Critical hit chance with the sidearm
Critical Hit Damage:    25%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    13,475
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    26,951
Damage dealt per bullet with a headshot from the sidearm
Range:    17.60m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    3,562
The minimum amount of firearms this build will have
Max Firearms:    3,817
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    8,361
The minimum amount of stamina this build will have
Max Stamina:    9,155
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,834
The minimum amount of electronics this build will have
Max Electronics:    2,961
The maximum amount of electronics this build will have when fully optimized
Skill Power:    125,538
Improves skills
Skill Haste:    25%
Improves the cooldowns of skills
Max Health:    401,515
The maximum amount of health this build will have when fully optimized
Max Toughness:    603,763
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    30%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    33%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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