This is an improved version of my other tank build I created originally. The healing signiture link proved more useful than the security link and precision was better than reviving damage reduction and low health cooldown for more crit weapon healing. The weapons need to focus on crit chance and crit damage for the healing but rate of fire and headshot damage are the second most important. Magazine capacity can prove useful, but I would rather go for reload speed. If you go for more elite damage that will technically increase weapon healing too. Combat Medic and the headshot ammo consumption talent can be used to replace evasive maneuvers if you do not benefit from it. The 1.5 seconds of damage reduction sounds nice but after leaving cover and than deploying your shield you will only have a second or less with the damage reduction and you may not go into cover very often with the shield unless you need to regenerate it. I tried going in cover when I reloaded and then popping out but your health gets shot occasionally and you don’t get in as many shots to be honest. I still think that it is cool, but I’m sure that some other agent talents would be better. Cover to cover damage reduction is best on legendary difficulty. The pulse shield has the most width for coverage but the damage shield is almost just as wide and is taller so even though you don’t get their buffs you should equip one of them for shield shape.