7k STA Classified Striker NinjaBike

    PvE

by donshai last updated May 27, 2021    Patch v1.8

   

Votes: +1

   

Primary DPS

638,717

Firearms  

  5491

Toughness

531,875

Stamina  

  7617

Skill Power

105,504

Electronics  

  2961

Gear

classified gear icon Striker Chest
Health on Kill  (5%)
Exotic Damage Resilience  (11%)
Increased Kill XP  (28%)
 

1401

NinjaBike Messenger Bag
Skill Power  (13339)
Ammo Capacity  (56%)
 
 

1272

classified gear icon Striker Mask
Enemy Armor Damage  (8%)
Damage to Elites  (12%)
 
 

1401

classified gear icon Striker Gloves
Critical Hit Chance  (6%)
Health on Kill  (5%)
Marksman Rifle Damage  (12%)
 

1401

classified gear icon Striker Knee Pads
Exotic Damage Resilience  (8%)
Bleed Resistance  (33%)
Increased Kill XP  (56%)
Damage to Elites  (16%)

1401

classified gear icon Striker Holster
Health  (8337)

1401

1401

1401

Gear Mods

Gear Mod - Firearms Mod
Exotic Damage Resilience  (2%)
QUANTITY - 1
  

267

Gear Mod - Stamina Mod
Health  (3335)
QUANTITY - 2
  

267

Gear Mod - Stamina Mod
Skill Power  (3335)
QUANTITY - 1
  

267

Gear Mod - Stamina Mod
Signature Resource Gain  (4%)
QUANTITY - 1
  

267

Performance Mod
Mobile Cover Health
QUANTITY - 1
  
 
Performance Mod
Smart Cover Damage Resist
QUANTITY - 2
  
 
Performance Mod
First Aid Self Heal
QUANTITY - 1
  
 

Primary Weapon  -  Heel

Reflex sight
Critical Hit Chance  (8.5%)
Headshot Damage  (6%)
Stability  (3%)
 
Heavy firing spring
Rate of Fire  (12.6%)
Magazine Size  (12.5%)
Critical Hit Chance  (3.5%)
 
Compensator
Stability  (14%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 

Secondary Weapon  -  The Showstopper

Rugged mini reflex sight
Critical Hit Chance  (8.5%)
Stability  (3%)
Headshot Damage  (6%)
 
Handstop
Reload Speed  (31%)
Optimal Range  (5%)
Accuracy  (2.5%)
 

Off Hand Weapon  -  Officer's M9 A1

Osprey .45 suppressor
Accuracy  (18%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 

Skills

Talents

Build Guide

I use this build mostly to support the group and be the main damage dealer while still being supportive. 2021 build

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    638,717
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    925,151
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    352,282
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    21.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    44%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    67,558
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    187,812
Damage dealt per bullet with a headshot from the primary weapon
Range:    60.00m
Optimal range for the primary weapon
Reload Time:    2.15s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    359,421
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    446,235
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    272,608
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    14.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    25%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    71,248
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    118,272
Damage dealt per bullet with a headshot from the secondary weapon
Range:    14.70m
Optimal range for the secondary weapon
Reload Time:    2.20s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    191,600
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    256,957
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    126,243
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    9.5%
Critical hit chance with the sidearm
Critical Hit Damage:    25%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    17,812
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    36,693
Damage dealt per bullet with a headshot from the sidearm
Range:    16.00m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    5,040
The minimum amount of firearms this build will have
Max Firearms:    5,491
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    6,953
The minimum amount of stamina this build will have
Max Stamina:    7,617
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,834
The minimum amount of electronics this build will have
Max Electronics:    2,961
The maximum amount of electronics this build will have when fully optimized
Skill Power:    105,504
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    353,708
The maximum amount of health this build will have when fully optimized
Max Toughness:    531,875
Toughness is a combination of max health and armor
Max Health on Kill:    5%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    19%
How much exotic damage is mitigated
Bleed Resistance:    33%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    0%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
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