Many of the talents, gear mods, or stats can be interchanged with anything else that may suit the healer build better. I couldn’t remember exactly what the build had but it is good to know what effects benefit the medic build. You could have more skill power or electronics, or more survivability with health or talents like sustained or predator. Skill haste, first aid ally heal, support station healing rate, skill power/electronics, and even crit chance can enhance the team healing. You could even get more health on kill or change the resistances if you like. Cooldown perks can also be applied with player talents, gear, or even weapon talents such as determined.