313,276
324,343
324,729
Many of the talents, gear mods, or stats can be interchanged with anything else that may suit the healer build better. I couldn’t remember exactly what the build had but it is good to know what effects benefit the medic build. I replaced two electronic skill power mods with electronic skill haste mods for preference even the the skill haste is already high. You could have more skill power or electronics, or more survivability with health or talents like sustained or predator. Skill haste, first aid ally heal, support station healing rate, skill power/electronics, and even crit chance can enhance the team healing. You could even get more health on kill or change the resistances if you like. Cooldown perks can also be applied with player talents, gear, or even weapon talents such as determined. You could have the specialized backpack but just a 6% bonus to skill power at 300k skill power is more than 200% of stam and firepower. 30% more skill power will increase the caduceus healing and skill healing. The AUG is used for self healing and cool down on kill but it is usually best used when you run out of ammo or you need more dps. It can have sustained or deadly for healing on it besides self preserved and determined. I would go with electronics and then some stamina for the healing mods but the caduceus, determined, and even cool headed require a lot of firepower. I ended up taking off self preserved for more skill power but all the weapons used to have self preserved and one had predatory. The gloves had crit damage for self healing but if the build isn’t going to have self preserved due to the increase in skill power then it can be rolled for health on kill. I changed the build again and removed fierce on the primary because I had to remove firepower for more skill power. It can have determined, health on kill, or whatever tertiary talent you want on it. To make up for the loss of fierce you can run with precision instead of critical save for more team weapon healing. Critical save is for your own survivability and is really good to keep yourself alive, but the extra team healing is hard to miss.
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