Slaughters Hexo 1.8.3

    PvP

by Slaughter last updated May 2, 2021    Patch v1.8

   

Votes: 0

   

Primary DPS

438,854

Firearms  

  7497

Toughness

324,343

Stamina  

  2961

Skill Power

190,975

Electronics  

  5224

Gear

Vigorous Chest
Health  (16674)
Exotic Damage Resilience  (11%)
Ammo Capacity  (56%)
 

1272

Specialized Backpack
Critical Hit Damage  (9%)
Bleed Resistance  (17%)
 
 

1272

Tenacious Mask
Critical Hit Chance  (4%)
Burn Resistance  (17%)
 
 

1272

Skulls MC Gloves
Critical Hit Chance  (6%)
Critical Hit Damage  (17%)
SMG Damage  (12%)
 

1272

classified gear icon Tactician Knee Pads
Skill Power  (13339)
Shock Resistance  (33%)
Burn Resistance  (33%)
Bleed Resistance  (33%)

1401

classified gear icon Striker Holster
Critical Hit Chance  (4%)

1401

1401

1401

Gear Mods

Gear Mod - Firearms Mod
Crit Chance  (1%)
QUANTITY - 5
  

267

Performance Mod
First Aid Self Heal
QUANTITY - 4
  
 

Primary Weapon  -  Lightweight M4

C79 scope (3-4x)
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Short Grip
Critical Hit Damage  (20.5%)
Reload Speed  (5%)
Optimal Range  (5%)
 

Secondary Weapon  -  The House

C79 scope (3-4x)
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Small Grip
Critical Hit Damage  (20.5%)
Reload Speed  (5%)
Optimal Range  (5%)
 

Off Hand Weapon  -  Px4 Storm Type F

Compensator
Stability  (14%)
Optimal Range  (5%)
Accuracy  (2.5%)
 

Skills

Talents

Build Guide

My hexotic build that I use in 1.8.3. Pretty powerful with little sustain so requires your movement and aim to be pretty good. But its a fun build to switch too if you feel like running non-meta. 

Other variations: 

Instead of running vigorous chest piece you could run barrets. Personally I like popping my booster shot at the start of the fight giving me that full overheal. It should be noted that if playing with a healer run vigorous as the overheal saves your life quite a bit. 

I personally run the smg version because I'm a noob, but all you need to do is roll the gloves to assualt rifle damage and keep the m4 the same (but play around with the talents as you wish). 

Instead of having classified kneepads you can run shortbow championship ones, but I personally like throwing the nade on the floor infront or on me to use the fuse time to catch the player in the nade, with shortbows I practically nade myself which is embarassing. 

This build can be ran anywhere (DZ, Laststand and Skirmish) and is strictly for pvp. 

Most builds and cheesy builds like predators will deal a lot of dmg due to the low sustain so keep that in mind (also dont use this build if you lag or are playing on non-native servers)

Thats all, thanks for viewing my build :D

If there are any problems with it or something does not add up leave it in the comments. 

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    438,854
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    549,069
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    328,638
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    25.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    116.5%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    19,375
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    36,232
Damage dealt per bullet with a headshot from the primary weapon
Range:    29.40m
Optimal range for the primary weapon
Reload Time:    2.50s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    559,672
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    649,049
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    470,295
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    48%
Critical hit chance with the secondary weapon
Critical Hit Damage:    131.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    22,047
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    35,717
Damage dealt per bullet with a headshot from the secondary weapon
Range:    17.85m
Optimal range for the secondary weapon
Reload Time:    2.07s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    211,466
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    278,534
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    144,398
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    15%
Critical hit chance with the sidearm
Critical Hit Damage:    51%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    19,375
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    38,751
Damage dealt per bullet with a headshot from the sidearm
Range:    16.80m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    6,701
The minimum amount of firearms this build will have
Max Firearms:    7,497
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    2,834
The minimum amount of stamina this build will have
Max Stamina:    2,961
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    4,812
The minimum amount of electronics this build will have
Max Electronics:    5,224
The maximum amount of electronics this build will have when fully optimized
Skill Power:    190,975
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    215,695
The maximum amount of health this build will have when fully optimized
Max Toughness:    324,343
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    11%
How much exotic damage is mitigated
Bleed Resistance:    50%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    50%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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