4pieces Striker 2 Nomad PvE

    PvE

by bobsolis18 last updated Jan 6, 2021    Patch v1.8

   

Votes: +1

   

Primary DPS

347,518

Firearms  

  5353

Toughness

453,340

Stamina  

  6154

Skill Power

140,730

Electronics  

  4691

Gear

classified gear icon Striker Chest
Enemy Armor Damage  (6%)
Health on Kill  (5%)
Increased Kill XP  (28%)
 

1401

classified gear icon Striker Backpack
Weapon Stability  (16.5%)
Ammo Capacity  (56%)
 
 

1401

classified gear icon Striker Mask
Critical Hit Chance  (4%)
Damage to Elites  (12%)
 
 

1401

classified gear icon Striker Gloves
Enemy Armor Damage  (8%)
Assault Rifle Damage  (12%)
Health on Kill  (5%)
 

1401

classified gear icon Nomad Knee Pads
Enemy Armor Damage  (4%)
Damage to Elites  (16%)
Disorient Resistance  (33%)
Disrupt Resistance  (33%)

1401

classified gear icon Nomad Holster
Weapon Reload Speed  (20.5%)

1401

1401

1401

Gear Mods

Gear Mod - Stamina Mod
Crit Chance  (1%)
QUANTITY - 2
  

267

Gear Mod - Electronics Mod
Health  (3335)
QUANTITY - 2
  

267

Gear Mod - Stamina Mod
Skill Haste  (3%)
QUANTITY - 1
  

267

Performance Mod
Support Station Lifetime
QUANTITY - 1
  
 
Performance Mod
Support Station Healing Rate
QUANTITY - 2
  
 
Performance Mod
Turret Duration
QUANTITY - 2
  
 

Primary Weapon  -  Caduceus

PRO red dot sight
Critical Hit Damage  (20.5%)
Accuracy  (2.5%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Accuracy  (2.5%)
Headshot Damage  (6%)
 
Handstop
Reload Speed  (31%)
Stability  (3%)
Critical Hit Damage  (4%)
 

Secondary Weapon  -  Devil

PRO red dot sight
Critical Hit Damage  (20.5%)
Headshot Damage  (6%)
Optimal Range  (5%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Damage  (4%)
Rate of Fire  (6.3%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Headshot Damage  (6%)
Optimal Range  (5%)
 

Off Hand Weapon  -  M45A1

Extended Magazine
Magazine Size  (121%)
Critical Hit Damage  (4%)
Rate of Fire  (6.3%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Stability  (3%)
 
Small laser pointer
Accuracy  (18%)
Optimal Range  (5%)
Critical Hit Damage  (4%)
 

Skills

Talents

Build Guide

I am going with a few health on kill since you may go tanky a few times all that killing you will be doing will help you get some healing while you are been shot at. On the Kneepad you can change the disrupt and disorient resistance to whatever you want to but you got to go enemy armor damage and damage to elites. ITS A MUST! Not much to say about the talents on the Cadeceus. Nothing can go wrong when you are lucky enough to have Predatory and Deadly on the same weapon. and the Devil is for mid to long range foes  so you can start hitting them from far enough or if you want to start hitting them while moving towards them so when you are close you swicth to the cadeceus to finish them. The perks; two of them are two increase your damage resistance and give you some inmunity for those legendary solos, one is to cooldown faster your skills when you go down to 1 segment on your health and the other one is because you most likely will be always on the move shooting and killing so you will be getting that extra reduce on the incoming damage.

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    347,518
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    447,002
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    248,035
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    9.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    89%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    23,785
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    44,477
Damage dealt per bullet with a headshot from the primary weapon
Range:    28.00m
Optimal range for the primary weapon
Reload Time:    2.30s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    529,218
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    776,240
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    282,196
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    6%
Critical hit chance with the secondary weapon
Critical Hit Damage:    85%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    59,703
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    169,556
Damage dealt per bullet with a headshot from the secondary weapon
Range:    66.00m
Optimal range for the secondary weapon
Reload Time:    2.15s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    210,023
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    277,736
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    142,310
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    9.5%
Critical hit chance with the sidearm
Critical Hit Damage:    53.5%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    26,713
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    53,426
Damage dealt per bullet with a headshot from the sidearm
Range:    12.60m
Optimal range for the sidearm
Reload Time:    1.40s
Reload time for the sidearm
Min Firearms:    4,972
The minimum amount of firearms this build will have
Max Firearms:    5,353
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    5,656
The minimum amount of stamina this build will have
Max Stamina:    6,154
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    4,359
The minimum amount of electronics this build will have
Max Electronics:    4,691
The maximum amount of electronics this build will have when fully optimized
Skill Power:    140,730
Improves skills
Skill Haste:    3%
Improves the cooldowns of skills
Max Health:    301,481
The maximum amount of health this build will have when fully optimized
Max Toughness:    453,340
Toughness is a combination of max health and armor
Max Health on Kill:    20%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    0%
How high a resistance to Burning this build will have
Disorient Resistance:    33%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    33%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
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