Predator's Mark LWM4 700-880k crit bleed

    PvE

by sorataShirou last updated Oct 18, 2020    Patch v1.8

   

Votes: 0

   

Primary DPS

422,109

Firearms  

  3870

Toughness

581,081

Stamina  

  9208

Skill Power

88,830

Electronics  

  2961

Gear

classified gear icon Predator's Mark Chest
Enemy Armor Damage  (6%)
Skill Haste  (9%)
Ammo Capacity  (56%)
 

1401

classified gear icon Predator's Mark Backpack
Critical Hit Damage  (9%)
Bleed Resistance  (17%)
 
 

1401

classified gear icon Predator's Mark Mask
Enemy Armor Damage  (8%)
Damage to Elites  (12%)
 
 

1401

classified gear icon Predator's Mark Gloves
Critical Hit Chance  (6%)
Critical Hit Damage  (17%)
Assault Rifle Damage  (12%)
 

1401

classified gear icon Predator's Mark Knee Pads
Critical Hit Damage  (9%)
Damage to Elites  (16%)
Bleed Resistance  (33%)
Shock Resistance  (33%)

1401

classified gear icon Predator's Mark Holster
Critical Hit Chance  (4%)

1401

1401

1401

Gear Mods

Gear Mod - Stamina Mod
Crit Chance  (1%)
QUANTITY - 1
  

267

Gear Mod - Firearms Mod
Damage To Elites  (4%)
QUANTITY - 3
  

214

Gear Mod - Firearms Mod
Crit Chance  (1%)
QUANTITY - 1
  

267

Performance Mod
Pulse Critical Hit Chance
QUANTITY - 2
  
 
Performance Mod
Pulse Critical Hit Damage
QUANTITY - 2
  
 

Primary Weapon  -  Lightweight M4

PRO red dot sight
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Small Grip
Critical Hit Damage  (20.5%)
Reload Speed  (5%)
Stability  (3%)
 

Secondary Weapon  -  MDR Battle Rifle

PRO red dot sight
Critical Hit Damage  (20.5%)
Headshot Damage  (6%)
Critical Hit Chance  (3.5%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Small Grip
Critical Hit Damage  (20.5%)
Stability  (3%)
Reload Speed  (5%)
 

Off Hand Weapon  -  93R

Skills

Talents

Build Guide

LWM4 go brrrrr...

This build make your LWM4 has around 34% crit chance. (pretty good for an AR and making pred's bleed crit more frequently). Your primary weapon will be lwm4 for bleeding, and for the big shield guy, pop flashbang and use urban mdr to proc bleed then switch back to lwm4 and the bleed dmg is insane.

The highest dmg bleed dmg i got is around 890k crit dmg (ofc with the lwm4, if the crit procs more during first 10 shots, maybe 1m crit bleed dmg is possible).Without crit, your bleed should be around 370k-500kUse pulse for more crit dmg.

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    422,109
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    545,700
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    298,519
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    18.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    109%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    18,997
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    37,899
Damage dealt per bullet with a headshot from the primary weapon
Range:    28.00m
Optimal range for the primary weapon
Reload Time:    2.00s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    485,868
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    647,226
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    324,511
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    18.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    109%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    50,153
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    110,086
Damage dealt per bullet with a headshot from the secondary weapon
Range:    28.00m
Optimal range for the secondary weapon
Reload Time:    1.92s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    250,774
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    331,150
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    170,397
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    8%
Critical hit chance with the sidearm
Critical Hit Damage:    75%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    9,499
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    18,998
Damage dealt per bullet with a headshot from the sidearm
Range:    16.00m
Optimal range for the sidearm
Reload Time:    1.28s
Reload time for the sidearm
Min Firearms:    3,608
The minimum amount of firearms this build will have
Max Firearms:    3,870
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    8,407
The minimum amount of stamina this build will have
Max Stamina:    9,208
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,834
The minimum amount of electronics this build will have
Max Electronics:    2,961
The maximum amount of electronics this build will have when fully optimized
Skill Power:    88,830
Improves skills
Skill Haste:    9%
Improves the cooldowns of skills
Max Health:    386,431
The maximum amount of health this build will have when fully optimized
Max Toughness:    581,081
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    50%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    0%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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