Madman rusher

    PvE

by Kaalbrak last updated Sep 22, 2020    Patch v1.8

   

Votes: +1

   

Primary DPS

508,623

Firearms  

  9208

Toughness

417,653

Stamina  

  4029

Skill Power

88,830

Electronics  

  2961

Gear

classified gear icon Nomad Chest
Health  (16674)
Health on Kill  (5%)
Ammo Capacity  (56%)
 

1401

classified gear icon Nomad Backpack
Health  (13339)
Ammo Capacity  (56%)
 
 

1401

classified gear icon Nomad Mask
Health on Kill  (5%)
Damage to Elites  (12%)
 
 

1401

classified gear icon Nomad Gloves
Critical Hit Damage  (17%)
SMG Damage  (12%)
Critical Hit Chance  (6%)
 

1401

classified gear icon Nomad Knee Pads
Health  (16674)
Damage to Elites  (16%)
Burn Resistance  (33%)
Shock Resistance  (33%)

1401

classified gear icon Nomad Holster
Weapon Reload Speed  (20.5%)

1401

1401

1401

Gear Mods

Gear Mod - Stamina Mod
Crit Chance  (1%)
QUANTITY - 4
  

267

Gear Mod - Firearms Mod
Crit Chance  (1%)
QUANTITY - 1
  

267

Performance Mod
Seeker Mine Explosion Range
QUANTITY - 4
  
 

Primary Weapon  -  First Wave Vector 45 ACP

552 Holo sight
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Short Grip
Critical Hit Damage  (20.5%)
Accuracy  (2.5%)
Reload Speed  (5%)
 

Secondary Weapon  -  Infantry MG5

552 Holo sight
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Rate of Fire  (6.3%)
Reload Speed  (5%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Handstop
Reload Speed  (31%)
Critical Hit Damage  (4%)
Stability  (3%)
 

Off Hand Weapon  -  Double Barrel Sawed Off Shotgun

Skills

Talents

Build Guide

I think there is no need to explain this build, the idea is simple : being capable to rush mid mobs and staying alive while doing this.

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    508,623
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    594,811
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    422,434
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    49%
Critical hit chance with the primary weapon
Critical Hit Damage:    106%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    24,096
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    39,035
Damage dealt per bullet with a headshot from the primary weapon
Range:    15.00m
Optimal range for the primary weapon
Reload Time:    1.90s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    427,133
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    547,267
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    306,998
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    28%
Critical hit chance with the secondary weapon
Critical Hit Damage:    85.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    18,933
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    37,298
Damage dealt per bullet with a headshot from the secondary weapon
Range:    30.00m
Optimal range for the secondary weapon
Reload Time:    5.50s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    741,426
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    906,652
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    576,199
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    11%
Critical hit chance with the sidearm
Critical Hit Damage:    42%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    178,995
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    286,392
Damage dealt per bullet with a headshot from the sidearm
Range:    11.00m
Optimal range for the sidearm
Reload Time:    0.80s
Reload time for the sidearm
Min Firearms:    8,407
The minimum amount of firearms this build will have
Max Firearms:    9,208
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    3,746
The minimum amount of stamina this build will have
Max Stamina:    4,029
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,834
The minimum amount of electronics this build will have
Max Electronics:    2,961
The maximum amount of electronics this build will have when fully optimized
Skill Power:    88,830
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    277,748
The maximum amount of health this build will have when fully optimized
Max Toughness:    417,653
Toughness is a combination of max health and armor
Max Health on Kill:    25%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    33%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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