PVE Classified Predator

    PvE

by Annihilator last updated Sep 4, 2021    Patch v1.8

   

Votes: 0

   

Primary DPS

429,874

Firearms  

  3870

Toughness

608,777

Stamina  

  9155

Skill Power

88,830

Electronics  

  2961

Gear

classified gear icon Predator's Mark Chest
Health  (16674)
Enemy Armor Damage  (6%)
Ammo Capacity  (56%)
 

1401

classified gear icon Predator's Mark Backpack
Weapon Stability  (16.5%)
Ammo Capacity  (56%)
 
 

1401

classified gear icon Predator's Mark Mask
Enemy Armor Damage  (8%)
Damage to Elites  (12%)
 
 

1401

classified gear icon Predator's Mark Gloves
Assault Rifle Damage  (12%)
Critical Hit Chance  (6%)
Enemy Armor Damage  (8%)
 

1401

classified gear icon Predator's Mark Knee Pads
Critical Hit Damage  (9%)
Shock Resistance  (33%)
Damage to Elites  (16%)
Burn Resistance  (33%)

1401

classified gear icon Predator's Mark Holster
Critical Hit Chance  (4%)

1401

1401

1401

Gear Mods

Gear Mod - Firearms Mod
Damage To Elites  (4%)
QUANTITY - 3
  

214

Gear Mod - Stamina Mod
Damage To Elites  (4%)
QUANTITY - 1
  

214

Gear Mod - Firearms Mod
Health  (3335)
QUANTITY - 1
  

267

Performance Mod
Sticky Bomb Explosion Range
QUANTITY - 4
  
 

Primary Weapon  -  Lightweight M4

VX-1 scope (12x)
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
SR-7 Suppressor
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Small Grip
Critical Hit Damage  (20.5%)
Reload Speed  (5%)
Stability  (3%)
 

Secondary Weapon  -  Classic AK-47

Reflex sight
Critical Hit Chance  (8.5%)
Headshot Damage  (6%)
Critical Hit Damage  (4%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
SR-7 Suppressor
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Small Grip
Critical Hit Damage  (20.5%)
Stability  (3%)
Reload Speed  (5%)
 

Off Hand Weapon  -  Custom PF45

Flash Hider
Accuracy  (18%)
Headshot Damage  (6%)
Stability  (3%)
 
Small laser pointer
Accuracy  (18%)
Reload Speed  (5%)
Optimal Range  (5%)
 

Skills

Talents

Build Video

Build Guide

On this build i also run stability on the backpack, mainly because of the AK 47 to improve handling from the automated AR weapons it has the highest damage per bullet and i can bleed them pretty fast with it, so i choose this before the urban mdr wich ofc has a higher damage potential, higher damage per bullet, but its much slower to land crucial shots. The first weapon i use for utility. In general i can bleed them fast. To make a highjer possibility to trigger shrapnel and better spread of bleed u need to swap targets if u land 10 bullets on each target there is a 30 % chance to proc shrapnel, so more targets bleeding gives a higher chance of procing shrapnel  its a good support build and its tanking wich allows u to play relatively aggressively but u dont have stacks like with striker so u rely on predatory for some sustain.

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    429,874
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    561,251
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    298,497
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    16.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    79%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    18,997
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    37,899
Damage dealt per bullet with a headshot from the primary weapon
Range:    28.00m
Optimal range for the primary weapon
Reload Time:    2.00s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    390,608
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    494,398
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    286,818
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    21.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    94%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    24,316
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    45,471
Damage dealt per bullet with a headshot from the secondary weapon
Range:    26.00m
Optimal range for the secondary weapon
Reload Time:    2.08s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    186,921
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    250,819
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    123,023
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    6%
Critical hit chance with the sidearm
Critical Hit Damage:    34%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    13,061
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    26,906
Damage dealt per bullet with a headshot from the sidearm
Range:    14.70m
Optimal range for the sidearm
Reload Time:    1.28s
Reload time for the sidearm
Min Firearms:    3,608
The minimum amount of firearms this build will have
Max Firearms:    3,870
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    8,361
The minimum amount of stamina this build will have
Max Stamina:    9,155
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,834
The minimum amount of electronics this build will have
Max Electronics:    2,961
The maximum amount of electronics this build will have when fully optimized
Skill Power:    88,830
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    404,850
The maximum amount of health this build will have when fully optimized
Max Toughness:    608,777
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    33%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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