Current Build

    PvE

by jerryckk last updated Aug 26, 2020    Patch v1.8

   

Votes: 0

   

Primary DPS

460,575

Firearms  

  7083

Toughness

483,428

Stamina  

  6154

Skill Power

92,165

Electronics  

  2961

Gear

classified gear icon Striker Chest
Health on Kill  (5%)
Health  (16674)
Ammo Capacity  (56%)
 

1401

classified gear icon Striker Backpack
Weapon Stability  (16.5%)
Ammo Capacity  (56%)
 
 

1401

classified gear icon Striker Mask
Health on Kill  (5%)
Damage to Elites  (12%)
 
 

1401

classified gear icon Striker Gloves
Enemy Armor Damage  (8%)
Assault Rifle Damage  (12%)
Health on Kill  (5%)
 

1401

classified gear icon Striker Knee Pads
Enemy Armor Damage  (4%)
Damage to Elites  (16%)
Disrupt Resistance  (33%)
Increased Kill XP  (56%)

1401

classified gear icon Striker Holster
Weapon Reload Speed  (20.5%)

1401

1401

1401

Gear Mods

Gear Mod - Stamina Mod
Health  (3335)
QUANTITY - 3
  

267

Gear Mod - Firearms Mod
All Resistance  (2%)
QUANTITY - 1
  

267

Gear Mod - Firearms Mod
Skill Power  (3335)
QUANTITY - 1
  

267

Performance Mod
Pulse Lifetime
QUANTITY - 1
  
 

Primary Weapon  -  Lightweight M4

VX-1 scope (12x)
Headshot Damage  (18.5%)
Optimal Range  (5%)
Stability  (3%)
 
Extended Magazine
Magazine Size  (121%)
Reload Speed  (5%)
Rate of Fire  (6.3%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Stability  (3%)
 
Angled Grip
Stability  (14%)
Optimal Range  (5%)
Accuracy  (2.5%)
 

Secondary Weapon  -  The Showstopper

PRO red dot sight
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Accuracy  (2.5%)
 
Small laser pointer
Accuracy  (18%)
Reload Speed  (5%)
Optimal Range  (5%)
 

Off Hand Weapon  -  X-45

Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Osprey .45 suppressor
Accuracy  (18%)
Stability  (3%)
Headshot Damage  (6%)
 
Small laser pointer
Accuracy  (18%)
Critical Hit Damage  (4%)
Stability  (3%)
 

Skills

Talents

Build Guide

Just My Own Personal PvE Build. Build made for personal reference.

NOTE: 

*Don't follow this build as my build changes from time to time.

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    460,575
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    624,988
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    296,163
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    3.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    25%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    21,121
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    44,776
Damage dealt per bullet with a headshot from the primary weapon
Range:    30.80m
Optimal range for the primary weapon
Reload Time:    2.50s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    388,568
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    476,800
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    300,336
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    3.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    60.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    79,654
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    127,447
Damage dealt per bullet with a headshot from the secondary weapon
Range:    14.70m
Optimal range for the secondary weapon
Reload Time:    2.20s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    255,796
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    343,443
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    168,150
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    3.5%
Critical hit chance with the sidearm
Critical Hit Damage:    48%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    17,199
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    35,429
Damage dealt per bullet with a headshot from the sidearm
Range:    16.00m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    6,497
The minimum amount of firearms this build will have
Max Firearms:    7,083
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    5,656
The minimum amount of stamina this build will have
Max Stamina:    6,154
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,834
The minimum amount of electronics this build will have
Max Electronics:    2,961
The maximum amount of electronics this build will have when fully optimized
Skill Power:    92,165
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    321,490
The maximum amount of health this build will have when fully optimized
Max Toughness:    483,428
Toughness is a combination of max health and armor
Max Health on Kill:    10%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    0%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    33%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
Comments (2)
  • Will consider your advice. Mostly of the time just solo PvE, so health on kill helps sometimes. And i'm no longer using bullfrog.

  • yo dude things you should go for arent health on kill, go for crit chance and crit damage or health. also the bullfrogs' third tallent relies on not having any stability or accuracy, you are putting a stabiliyty mod on it

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