Nomad [7.6/5.2/2.9][PVE]

    PvE

by pinkox last updated Mar 29, 2023    Patch v1.8

   

Votes: 0

   

Primary DPS

466,927

Firearms  

  7616

Toughness

401,492

Stamina  

  5227

Skill Power

115,508

Electronics  

  2961

Gear

classified gear icon Nomad Chest
Health on Kill  (5%)
Enemy Armor Damage  (6%)
Ammo Capacity  (56%)
 

1401

classified gear icon Nomad Backpack
Skill Power  (13339)
Ammo Capacity  (56%)
 
 

1401

Rejuvinated Mask
Health on Kill  (5%)
Damage to Elites  (12%)
 
 

1272

classified gear icon Nomad Gloves
Health on Kill  (5%)
Assault Rifle Damage  (12%)
Critical Hit Chance  (6%)
 

1401

classified gear icon Nomad Knee Pads
Skill Power  (13339)
Damage to Elites  (16%)
Shock Resistance  (33%)
Bleed Resistance  (33%)

1401

classified gear icon Nomad Holster
Critical Hit Chance  (4%)

1401

1401

1401

Gear Mods

Gear Mod - Stamina Mod
Damage To Elites  (4%)
QUANTITY - 5
  

214

Performance Mod
First Aid Self Heal
QUANTITY - 4
  
 

Primary Weapon  -  Bullfrog

552 Holo sight
Critical Hit Chance  (8.5%)
Optimal Range  (5%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
Large suppressor
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Short Grip
Critical Hit Damage  (20.5%)
Reload Speed  (5%)
Optimal Range  (5%)
 

Secondary Weapon  -  MDR Battle Rifle

552 Holo sight
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Accuracy  (2.5%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
Ti-RANT Suppressor
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Accuracy  (2.5%)
 
Short Grip
Critical Hit Damage  (20.5%)
Reload Speed  (5%)
Accuracy  (2.5%)
 

Off Hand Weapon  -  93R

Skills

Talents

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    466,927
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    595,732
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    338,122
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    21.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    66%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    20,118
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    37,620
Damage dealt per bullet with a headshot from the primary weapon
Range:    30.80m
Optimal range for the primary weapon
Reload Time:    1.90s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    534,235
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    691,190
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    377,279
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    26.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    53.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    57,729
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    112,572
Damage dealt per bullet with a headshot from the secondary weapon
Range:    28.00m
Optimal range for the secondary weapon
Reload Time:    2.40s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    320,373
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    426,107
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    214,639
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    6%
Critical hit chance with the sidearm
Critical Hit Damage:    25%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    12,496
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    24,992
Damage dealt per bullet with a headshot from the sidearm
Range:    16.00m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    6,950
The minimum amount of firearms this build will have
Max Firearms:    7,616
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    4,813
The minimum amount of stamina this build will have
Max Stamina:    5,227
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,834
The minimum amount of electronics this build will have
Max Electronics:    2,961
The maximum amount of electronics this build will have when fully optimized
Skill Power:    115,508
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    267,001
The maximum amount of health this build will have when fully optimized
Max Toughness:    401,492
Toughness is a combination of max health and armor
Max Health on Kill:    40%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    33%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    0%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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