D3-FNC PVE

    PvE

by XerKB101 last updated Jul 24, 2020    Patch v1.8

   

Votes: 0

   

Primary DPS

241,549

Firearms  

  4029

Toughness

581,081

Stamina  

  9208

Skill Power

125,538

Electronics  

  2961

Gear

classified gear icon D3-FNC Chest
Skill Haste  (9%)
Enemy Armor Damage  (6%)
Ammo Capacity  (56%)
 

1401

classified gear icon D3-FNC Backpack
Skill Power  (13339)
Ammo Capacity  (56%)
 
 

1401

classified gear icon D3-FNC Mask
Skill Power  (10030)
Damage to Elites  (12%)
 
 

1401

classified gear icon D3-FNC Gloves
Skill Haste  (9%)
Enemy Armor Damage  (8%)
Critical Hit Chance  (6%)
 

1401

classified gear icon D3-FNC Knee Pads
Skill Power  (13339)
Damage to Elites  (16%)
Disrupt Resistance  (33%)
Increased Kill XP  (56%)

1401

classified gear icon D3-FNC Holster
Skill Haste  (7%)

1401

1401

1401

Gear Mods

Gear Mod - Firearms Mod
Skill Haste  (3%)
QUANTITY - 4
  

267

Gear Mod - Stamina Mod
Skill Haste  (3%)
QUANTITY - 1
  

267

Performance Mod
Riotshield Damage Resist
QUANTITY - 4
  
 

Primary Weapon  -  Enhanced PP-19

Rugged mini reflex sight
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Ti-RANT Suppressor
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Headshot Damage  (6%)
 

Secondary Weapon  -  The House

Rugged mini reflex sight
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Ti-RANT Suppressor
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Headshot Damage  (6%)
 
Short Grip
Critical Hit Damage  (20.5%)
Stability  (3%)
Accuracy  (2.5%)
 

Off Hand Weapon  -  Px4 Storm Type T

Compensator
Stability  (14%)
Accuracy  (2.5%)
Optimal Range  (5%)
 

Skills

Talents

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    241,549
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    291,760
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    191,337
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    49%
Critical hit chance with the primary weapon
Critical Hit Damage:    37%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    15,040
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    24,365
Damage dealt per bullet with a headshot from the primary weapon
Range:    16.00m
Optimal range for the primary weapon
Reload Time:    2.35s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    332,761
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    394,707
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    270,815
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    49%
Critical hit chance with the secondary weapon
Critical Hit Damage:    72.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    15,281
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    24,755
Damage dealt per bullet with a headshot from the secondary weapon
Range:    17.00m
Optimal range for the secondary weapon
Reload Time:    2.07s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    157,749
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    209,811
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    105,687
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    6%
Critical hit chance with the sidearm
Critical Hit Damage:    25%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    15,040
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    30,081
Damage dealt per bullet with a headshot from the sidearm
Range:    16.80m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    3,746
The minimum amount of firearms this build will have
Max Firearms:    4,029
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    8,407
The minimum amount of stamina this build will have
Max Stamina:    9,208
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,834
The minimum amount of electronics this build will have
Max Electronics:    2,961
The maximum amount of electronics this build will have when fully optimized
Skill Power:    125,538
Improves skills
Skill Haste:    40%
Improves the cooldowns of skills
Max Health:    386,431
The maximum amount of health this build will have when fully optimized
Max Toughness:    581,081
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    30%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    0%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    33%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
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