tac a

    PvE

by drexod last updated Apr 8, 2021    Patch v1.8

   

Votes: 0

   

Primary DPS

169,595

Firearms  

  3902

Toughness

341,585

Stamina  

  3899

Skill Power

296,098

Electronics  

  7229

Gear

Tactician Chest
Enemy Armor Damage  (6%)
Skill Haste  (9%)
Ammo Capacity  (56%)
 

1272

Specialized Backpack
Skill Power  (13339)
Ammo Capacity  (56%)
 
 

1272

classified gear icon Tactician Mask
Skill Power  (10030)
Damage to Elites  (12%)
 
 

1401

Tactician Gloves
SMG Damage  (12%)
Enemy Armor Damage  (8%)
Skill Haste  (9%)
 

1272

Tactician Knee Pads
Skill Power  (13339)
Damage to Elites  (16%)
Bleed Resistance  (33%)
Increased Kill XP  (56%)

1272

Nimble Holster
Skill Haste  (7%)

1272

1272

1272

Gear Mods

Gear Mod - Firearms Mod
Damage To Elites  (4%)
QUANTITY - 5
  

214

Performance Mod
Seeker Mine Explosion Damage
QUANTITY - 4
  
 

Primary Weapon  -  M700 Carbon

Mk4 M5A2 scope (15x)
Optimal Range  (25%)
Headshot Damage  (6%)
Stability  (3%)
 
High velocity magazine
Critical Hit Chance  (8.5%)
Reload Speed  (5%)
Critical Hit Damage  (4%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Stability  (3%)
Critical Hit Chance  (3.5%)
 
Vertical Grip
Optimal Range  (49.5%)
Stability  (3%)
Accuracy  (2.5%)
 

Secondary Weapon  -  The House

C79 scope (3-4x)
Critical Hit Damage  (20.5%)
Stability  (3%)
Accuracy  (2.5%)
 
Heavy firing spring
Rate of Fire  (12.6%)
Magazine Size  (12.5%)
Reload Speed  (5%)
 
Ti-RANT Suppressor
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Optimal Range  (5%)
 
PEQ-15 Laser (all color variations)
Accuracy  (18%)
Stability  (3%)
Critical Hit Damage  (4%)
 

Off Hand Weapon  -  First Wave X-45

Extended Magazine
Magazine Size  (121%)
Reload Speed  (5%)
Rate of Fire  (6.3%)
 
Ti-RANT Suppressor
Critical Hit Chance  (8.5%)
Headshot Damage  (6%)
Optimal Range  (5%)
 
Small laser pointer
Accuracy  (18%)
Optimal Range  (5%)
Reload Speed  (5%)
 

Skills

Talents

Build Guide

tac test

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    169,595
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    252,195
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    86,996
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    12%
Critical hit chance with the primary weapon
Critical Hit Damage:    29%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    101,196
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    300,046
Damage dealt per bullet with a headshot from the primary weapon
Range:    104.70m
Optimal range for the primary weapon
Reload Time:    1.95s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    353,035
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    415,371
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    290,699
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    31%
Critical hit chance with the secondary weapon
Critical Hit Damage:    53.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    16,934
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    25,401
Damage dealt per bullet with a headshot from the secondary weapon
Range:    17.85m
Optimal range for the secondary weapon
Reload Time:    2.07s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    215,196
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    288,720
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    141,672
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    8.5%
Critical hit chance with the sidearm
Critical Hit Damage:    25%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    13,572
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    27,959
Damage dealt per bullet with a headshot from the sidearm
Range:    17.60m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    3,584
The minimum amount of firearms this build will have
Max Firearms:    3,902
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    3,583
The minimum amount of stamina this build will have
Max Stamina:    3,899
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    6,470
The minimum amount of electronics this build will have
Max Electronics:    7,229
The maximum amount of electronics this build will have when fully optimized
Skill Power:    296,098
Improves skills
Skill Haste:    40%
Improves the cooldowns of skills
Max Health:    227,161
The maximum amount of health this build will have when fully optimized
Max Toughness:    341,585
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    33%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    0%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
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