medic

    PvE

by kaptentrattskaft last updated Jan 24, 2020    Patch v1.8

   

Votes: 0

   

Primary DPS

329,682

Firearms  

  5620

Toughness

407,176

Stamina  

  5353

Skill Power

164,753

Electronics  

  4157

Gear

classified gear icon Reclaimer Chest
Skill Haste  (9%)
Skill Haste  (9%)
Ammo Capacity  (56%)
 

1401

classified gear icon Reclaimer Backpack
Skill Power  (13339)
Ammo Capacity  (56%)
 
 

1401

classified gear icon Reclaimer Mask
Skill Power  (10030)
Increased Kill XP  (14%)
 
 

1401

classified gear icon Reclaimer Gloves
Critical Hit Chance  (6%)
Critical Hit Chance  (6%)
Critical Hit Chance  (6%)
 

1401

classified gear icon Reclaimer Knee Pads
Skill Power  (13339)
Damage to Elites  (16%)
Damage to Elites  (16%)
Damage to Elites  (16%)

1401

classified gear icon Reclaimer Holster
Critical Hit Chance  (4%)

1401

1401

1401

Gear Mods

Gear Mod - Firearms Mod
Skill Power  (3335)
QUANTITY - 1
  

267

Gear Mod - Electronics Mod
Skill Power  (3335)
QUANTITY - 0
  

267

Gear Mod - Firearms Mod
Skill Power  (3335)
QUANTITY - 0
  

267

Gear Mod - Stamina Mod
Crit Chance  (1%)
QUANTITY - 0
  

267

Performance Mod
Support Station Range
QUANTITY - 0
  
 
Performance Mod
Support Station Healing Rate
QUANTITY - 0
  
 
Performance Mod
First Aid Ally Heal
QUANTITY - 0
  
 
Performance Mod
First Aid Self Heal
QUANTITY - 0
  
 

Primary Weapon  -  Caduceus

552 Holo sight
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Accuracy  (2.5%)
 
High velocity magazine
Critical Hit Chance  (8.5%)
Reload Speed  (5%)
Magazine Size  (12.5%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Critical Hit Chance  (3.5%)
 
Angled Grip
Stability  (14%)
Reload Speed  (5%)
Accuracy  (2.5%)
 

Secondary Weapon  -  The Showstopper

Russian red dot sight
Accuracy  (18%)
Stability  (3%)
Stability  (3%)
 
Handstop
Reload Speed  (31%)
Accuracy  (2.5%)
Stability  (3%)
 

Off Hand Weapon  -  Centurion

Heavy firing spring
Rate of Fire  (12.6%)
Reload Speed  (5%)
Magazine Size  (12.5%)
 
Muzzle brake
Stability  (14%)
Accuracy  (2.5%)
Critical Hit Chance  (3.5%)
 

Skills

Talents

Build Video

Build Guide

kek or cringe?

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    329,682
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    407,785
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    251,578
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    42%
Critical hit chance with the primary weapon
Critical Hit Damage:    49.5%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    21,661
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    37,906
Damage dealt per bullet with a headshot from the primary weapon
Range:    28.00m
Optimal range for the primary weapon
Reload Time:    2.30s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    357,213
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    436,889
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    277,538
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    18%
Critical hit chance with the secondary weapon
Critical Hit Damage:    25%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    71,930
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    115,087
Damage dealt per bullet with a headshot from the secondary weapon
Range:    14.00m
Optimal range for the secondary weapon
Reload Time:    2.20s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    227,346
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    300,506
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    154,185
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    21.5%
Critical hit chance with the sidearm
Critical Hit Damage:    25%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    27,247
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    54,494
Damage dealt per bullet with a headshot from the sidearm
Range:    12.00m
Optimal range for the sidearm
Reload Time:    1.40s
Reload time for the sidearm
Min Firearms:    5,200
The minimum amount of firearms this build will have
Max Firearms:    5,620
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    4,972
The minimum amount of stamina this build will have
Max Stamina:    5,353
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    3,903
The minimum amount of electronics this build will have
Max Electronics:    4,157
The maximum amount of electronics this build will have when fully optimized
Skill Power:    164,753
Improves skills
Skill Haste:    18%
Improves the cooldowns of skills
Max Health:    270,781
The maximum amount of health this build will have when fully optimized
Max Toughness:    407,176
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    0%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
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