Ninja Bike shredder Build(PVP)

    PvP

by Striker18 last updated Nov 1, 2019    Patch v1.8

   

Votes: 0

   

Primary DPS

435,517

Firearms  

  6291

Toughness

475,773

Stamina  

  5095

Skill Power

84,960

Electronics  

  2832

Gear

Barret's bulletproof vest
Health  (16674)
Exotic Damage Resilience  (11%)
Ammo Capacity  (56%)
 

1272

NinjaBike Messenger Bag
Critical Hit Damage  (9%)
Ammo Capacity  (56%)
 
 

1272

classified gear icon Banshee Mask
Critical Hit Chance  (4%)
Burn Resistance  (17%)
 
 

1401

classified gear icon Banshee Gloves
Assault Rifle Damage  (12%)
SMG Damage  (12%)
Critical Hit Chance  (6%)
 

1401

classified gear icon Banshee Knee Pads
Health  (16674)
Disrupt Resistance  (33%)
Shock Resistance  (33%)
Bleed Resistance  (33%)

1401

Colonel Bliss's Holster
Skill Haste  (7%)

1272

1272

1272

Gear Mods

Gear Mod - Mod
Health  (3335)
QUANTITY - 3
  

267

Gear Mod - Mod
Health  (3335)
QUANTITY - 3
  

267

Gear Mod - Mod
Crit Chance  (1%)
QUANTITY - 3
  

267

Performance Mod
Support Station Healing Rate
QUANTITY - 4
  
 
Performance Mod
Support Station Range
QUANTITY - 4
  
 
Performance Mod
First Aid Ally Heal
QUANTITY - 4
  
 

Primary Weapon  -  LVOA-C

552 Holo sight
Critical Hit Chance  (8.5%)
Headshot Damage  (6%)
Critical Hit Damage  (4%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Reload Speed  (5%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Accuracy  (2.5%)
 
Small Grip
Critical Hit Damage  (20.5%)
Stability  (3%)
Accuracy  (2.5%)
 

Secondary Weapon  -  The House

PRO red dot sight
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Accuracy  (2.5%)
 
Extended Magazine
Magazine Size  (121%)
Reload Speed  (5%)
Critical Hit Chance  (3.5%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Stability  (3%)
 
Small Grip
Critical Hit Damage  (20.5%)
Accuracy  (2.5%)
Stability  (3%)
 

Off Hand Weapon  -  Double Barrel Sawed Off Shotgun

Skills

Talents

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    435,517
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    565,710
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    305,325
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    28.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    58.5%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    20,012
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    39,924
Damage dealt per bullet with a headshot from the primary weapon
Range:    28.00m
Optimal range for the primary weapon
Reload Time:    2.55s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    449,151
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    515,621
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    382,681
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    46%
Critical hit chance with the secondary weapon
Critical Hit Damage:    95.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    20,332
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    30,498
Damage dealt per bullet with a headshot from the secondary weapon
Range:    17.00m
Optimal range for the secondary weapon
Reload Time:    2.07s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    614,851
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    752,074
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    477,628
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    13%
Critical hit chance with the sidearm
Critical Hit Damage:    34%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    148,658
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    237,853
Damage dealt per bullet with a headshot from the sidearm
Range:    11.00m
Optimal range for the sidearm
Reload Time:    0.80s
Reload time for the sidearm
Min Firearms:    5,721
The minimum amount of firearms this build will have
Max Firearms:    6,291
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    4,652
The minimum amount of stamina this build will have
Max Stamina:    5,095
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,674
The minimum amount of electronics this build will have
Max Electronics:    2,832
The maximum amount of electronics this build will have when fully optimized
Skill Power:    84,960
Improves skills
Skill Haste:    7%
Improves the cooldowns of skills
Max Health:    316,399
The maximum amount of health this build will have when fully optimized
Max Toughness:    475,773
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    11%
How much exotic damage is mitigated
Bleed Resistance:    33%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    17%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    33%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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