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    PvP

by Violetacristal last updated Sep 30, 2019    Patch v1.8

   

Votes: 0

   

Primary DPS

381,852

Firearms  

  4424

Toughness

492,428

Stamina  

  6687

Skill Power

181,578

Electronics  

  4829

Gear

Vigorous Chest
Health  (16674)
Exotic Damage Resilience  (11%)
Ammo Capacity  (56%)
 

1272

NinjaBike Messenger Bag
Skill Power  (13339)
Bleed Resistance  (17%)
 
 

1272

classified gear icon Alpha Bridge Mask
Skill Power  (10030)
Burn Resistance  (17%)
 
 

1401

classified gear icon Alpha Bridge Gloves
Critical Hit Chance  (6%)
Skill Haste  (9%)
Assault Rifle Damage  (12%)
 

1401

classified gear icon Alpha Bridge Knee Pads
Skill Power  (13339)
Bleed Resistance  (33%)
Shock Resistance  (33%)
Burn Resistance  (33%)

1401

classified gear icon Striker Holster
Weapon Reload Speed  (20.5%)

1401

1401

1401

Gear Mods

Gear Mod - Electronics Mod
Skill Haste  (3%)
QUANTITY - 3
  

267

Gear Mod - Firearms Mod
Skill Haste  (3%)
QUANTITY - 1
  

267

Gear Mod - Stamina Mod
Skill Haste  (3%)
QUANTITY - 1
  

267

Performance Mod
Support Station Healing Rate
QUANTITY - 4
  
 

Primary Weapon  -  Lightweight M4

552 Holo sight
Critical Hit Chance  (8.5%)
Headshot Damage  (6%)
Stability  (3%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
SR-7 Suppressor
Critical Hit Damage  (20.5%)
Stability  (3%)
Critical Hit Chance  (3.5%)
 
Handstop
Reload Speed  (31%)
Stability  (3%)
Critical Hit Damage  (4%)
 

Secondary Weapon  -  Lightweight M4

VX-1 scope (12x)
Headshot Damage  (18.5%)
Stability  (3%)
Critical Hit Chance  (3.5%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
Omega rifle suppressor - Tan
Headshot Damage  (18.5%)
Stability  (3%)
Critical Hit Chance  (3.5%)
 
Handstop
Reload Speed  (31%)
Stability  (3%)
Critical Hit Damage  (4%)
 

Off Hand Weapon  -  Military M9

Compensator
Stability  (14%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 

Skills

Talents

Build Guide

Both assault rifles share the free talent... the first one for pvp use only (responsive, unforgiving, competent and adept) and the second one for pve only (predatory, determined, competent and adept). Plus the sidearms reduces all skills cooldowns by 12.5% with each headshot. Got 25% extra stability with the striker classy holster and overhealing to all heal skills with the vigorous chest. Thats why im rolling skill power and skill haste on mods and gear attributes plus the booster shoot (first aid) overheals and increases the base dmg a little more.

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    381,852
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    484,172
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    279,531
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    21.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    49.5%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    18,175
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    32,896
Damage dealt per bullet with a headshot from the primary weapon
Range:    28.00m
Optimal range for the primary weapon
Reload Time:    2.50s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    406,213
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    547,693
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    264,732
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    16.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    29%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    18,175
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    38,531
Damage dealt per bullet with a headshot from the secondary weapon
Range:    28.00m
Optimal range for the secondary weapon
Reload Time:    2.50s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    185,272
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    248,471
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    122,074
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    9.5%
Critical hit chance with the sidearm
Critical Hit Damage:    25%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    17,224
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    35,481
Damage dealt per bullet with a headshot from the sidearm
Range:    16.00m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    4,131
The minimum amount of firearms this build will have
Max Firearms:    4,424
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    6,109
The minimum amount of stamina this build will have
Max Stamina:    6,687
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    4,427
The minimum amount of electronics this build will have
Max Electronics:    4,829
The maximum amount of electronics this build will have when fully optimized
Skill Power:    181,578
Improves skills
Skill Haste:    24%
Improves the cooldowns of skills
Max Health:    327,475
The maximum amount of health this build will have when fully optimized
Max Toughness:    492,428
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    11%
How much exotic damage is mitigated
Bleed Resistance:    50%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    50%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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