Alpha Nomad

    PvP

by Klxxps last updated May 24, 2019    Patch v1.8

   

Votes: 0

   

Primary DPS

484,659

Firearms  

  6291

Toughness

457,322

Stamina  

  5353

Skill Power

88,830

Electronics  

  2961

Gear

Vigorous Chest
Health  (16674)
Health on Kill  (5%)
Ammo Capacity  (56%)
 

1272

NinjaBike Messenger Bag
Critical Hit Damage  (9%)
Ammo Capacity  (56%)
 
 

1272

classified gear icon Alpha Bridge Mask
Health on Kill  (5%)
Burn Resistance  (17%)
 
 

1401

classified gear icon Nomad Gloves
Critical Hit Chance  (6%)
Critical Hit Damage  (17%)
SMG Damage  (12%)
 

1401

classified gear icon Alpha Bridge Knee Pads
Health  (16674)
Burn Resistance  (33%)
Bleed Resistance  (33%)
Shock Resistance  (33%)

1401

classified gear icon Nomad Holster
Critical Hit Chance  (4%)

1401

1401

1401

Gear Mods

Gear Mod - Firearms Mod
Health  (3335)
QUANTITY - 0
  

267

Gear Mod - Stamina Mod
Crit Chance  (1%)
QUANTITY - 0
  

267

Gear Mod - Firearms Mod
Health  (3335)
QUANTITY - 0
  

267

Gear Mod - Stamina Mod
Crit Chance  (1%)
QUANTITY - 0
  

267

Gear Mod - Firearms Mod
Health  (3335)
QUANTITY - 0
  

267

Performance Mod
First Aid Self Heal
QUANTITY - 0
  
 
Performance Mod
First Aid Self Heal
QUANTITY - 0
  
 
Performance Mod
First Aid Self Heal
QUANTITY - 0
  
 
Performance Mod
First Aid Self Heal
QUANTITY - 0
  
 

Primary Weapon  -  The House

PRO red dot sight
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Small Grip
Critical Hit Damage  (20.5%)
Reload Speed  (5%)
Accuracy  (2.5%)
 

Secondary Weapon  -  Liberator

PRO red dot sight
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Damage  (4%)
Critical Hit Chance  (3.5%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Small Grip
Critical Hit Damage  (20.5%)
Reload Speed  (5%)
Accuracy  (2.5%)
 

Off Hand Weapon  -  Centurion

Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Ti-RANT Suppressor
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Headshot Damage  (6%)
 

Skills

Talents

Build Guide

Made for solos and groups best with a healer though if soloing you will constantly be getting a small heal but you will be hitting hard to. You don't need vicious responsive is another option but if you want to capitalize on crit chance viscious is the way to go. And for the secondary it can be what ever but liberator would do fine due to the increase rpm after a pistol kill which will add to skill haste and your heal due to the talents.

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    484,659
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    567,082
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    402,237
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    39%
Critical hit chance with the primary weapon
Critical Hit Damage:    131.5%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    20,332
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    32,938
Damage dealt per bullet with a headshot from the primary weapon
Range:    17.00m
Optimal range for the primary weapon
Reload Time:    2.07s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    380,210
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    481,850
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    278,570
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    16.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    116.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    17,868
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    33,413
Damage dealt per bullet with a headshot from the secondary weapon
Range:    28.00m
Optimal range for the secondary weapon
Reload Time:    2.50s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    223,092
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    295,356
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    150,828
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    18%
Critical hit chance with the sidearm
Critical Hit Damage:    59%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    28,589
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    58,893
Damage dealt per bullet with a headshot from the sidearm
Range:    12.00m
Optimal range for the sidearm
Reload Time:    1.40s
Reload time for the sidearm
Min Firearms:    5,721
The minimum amount of firearms this build will have
Max Firearms:    6,291
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    4,972
The minimum amount of stamina this build will have
Max Stamina:    5,353
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,834
The minimum amount of electronics this build will have
Max Electronics:    2,961
The maximum amount of electronics this build will have when fully optimized
Skill Power:    88,830
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    304,129
The maximum amount of health this build will have when fully optimized
Max Toughness:    457,322
Toughness is a combination of max health and armor
Max Health on Kill:    25%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    33%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    50%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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