Survival solo build

    PvP

by Klxxps last updated May 24, 2019    Patch v1.8

   

Votes: 0

   

Primary DPS

751,990

Firearms  

  11899

Toughness

324,343

Stamina  

  2961

Skill Power

259,225

Electronics  

  6420

Gear

Vigorous Chest
Health  (16674)
Skill Haste  (9%)
Ammo Capacity  (56%)
 

1272

Specialized Backpack
Skill Power  (13339)
Ammo Capacity  (56%)
 
 

1272

classified gear icon Tactician Mask
Critical Hit Chance  (4%)
Burn Resistance  (17%)
 
 

1401

classified gear icon Tactician Gloves
SMG Damage  (12%)
Critical Hit Chance  (6%)
Skill Haste  (9%)
 

1401

classified gear icon Tactician Knee Pads
Critical Hit Damage  (9%)
Burn Resistance  (33%)
Disrupt Resistance  (33%)
Bleed Resistance  (33%)

1401

classified gear icon Tactician Holster
Skill Haste  (7%)

1401

1401

1401

Gear Mods

Gear Mod - Firearms Mod
Crit Chance  (1%)
QUANTITY - 5
  

267

Gear Mod - Firearms Mod
Skill Haste  (3%)
QUANTITY - 5
  

267

Gear Mod - Firearms Mod
Crit Chance  (1%)
QUANTITY - 5
  

267

Gear Mod - Firearms Mod
Crit Chance  (1%)
QUANTITY - 5
  

267

Gear Mod - Firearms Mod
Crit Chance  (1%)
QUANTITY - 5
  

267

Performance Mod
First Aid Self Heal
QUANTITY - 3
  
 
Performance Mod
First Aid Self Heal
QUANTITY - 3
  
 
Performance Mod
Pulse Critical Hit Chance
QUANTITY - 1
  
 
Performance Mod
First Aid Self Heal
QUANTITY - 3
  
 

Primary Weapon  -  The House

PRO red dot sight
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Small Grip
Critical Hit Damage  (20.5%)
Reload Speed  (5%)
Stability  (3%)
 

Secondary Weapon  -  The Showstopper

Reflex sight
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Headshot Damage  (6%)
 
Small Grip
Critical Hit Damage  (20.5%)
Accuracy  (2.5%)
Reload Speed  (5%)
 

Off Hand Weapon  -  Double Barrel Sawed Off Shotgun

Skills

Talents

Build Guide

This is made for more solo players it will give you good skill haste but still hit just right to make people afraid. Showstopper is to get stacks and the sawed off with talented on it will help increase skill power on a bash out and great part is it will stay even if you switch 

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    751,990
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    866,750
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    637,230
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    63%
Critical hit chance with the primary weapon
Critical Hit Damage:    114.5%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    28,309
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    45,860
Damage dealt per bullet with a headshot from the primary weapon
Range:    17.00m
Optimal range for the primary weapon
Reload Time:    2.07s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    603,424
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    731,463
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    475,385
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    38.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    58.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    105,083
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    174,437
Damage dealt per bullet with a headshot from the secondary weapon
Range:    14.00m
Optimal range for the secondary weapon
Reload Time:    2.20s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    892,887
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    1,083,947
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    701,827
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    30%
Critical hit chance with the sidearm
Critical Hit Damage:    34%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    206,982
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    331,171
Damage dealt per bullet with a headshot from the sidearm
Range:    11.00m
Optimal range for the sidearm
Reload Time:    0.80s
Reload time for the sidearm
Min Firearms:    10,512
The minimum amount of firearms this build will have
Max Firearms:    11,899
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    2,834
The minimum amount of stamina this build will have
Max Stamina:    2,961
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    5,881
The minimum amount of electronics this build will have
Max Electronics:    6,420
The maximum amount of electronics this build will have when fully optimized
Skill Power:    259,225
Improves skills
Skill Haste:    55%
Improves the cooldowns of skills
Max Health:    215,695
The maximum amount of health this build will have when fully optimized
Max Toughness:    324,343
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    33%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    50%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    33%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
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