FireCrest Support DPS

    PvECommunity Verified

by rubenalamina last updated Feb 11, 2018    Patch v1.8

   

Votes: +16

   

Primary DPS

378,369

Firearms  

  4157

Toughness

353,223

Stamina  

  4157

Skill Power

263,198

Electronics  

  7884

Gear

classified gear icon FireCrest Chest
Enemy Armor Damage  (6%)
Skill Haste  (9%)
Ammo Capacity  (56%)
 

1401

classified gear icon FireCrest Backpack
Skill Power  (13339)
Burn Resistance  (17%)
 
 

1401

classified gear icon FireCrest Mask
Enemy Armor Damage  (8%)
Damage to Elites  (12%)
 
 

1401

classified gear icon FireCrest Gloves
Assault Rifle Damage  (12%)
Enemy Armor Damage  (8%)
Skill Haste  (9%)
 

1401

classified gear icon FireCrest Knee Pads
Skill Power  (13339)
Damage to Elites  (16%)
Burn Resistance  (33%)
Bleed Resistance  (33%)

1401

classified gear icon FireCrest Holster
Skill Haste  (7%)

1401

1401

1401

Gear Mods

Gear Mod - Electronics Mod
Skill Haste  (3%)
QUANTITY - 5
  

267

Performance Mod
Turret Damage
QUANTITY - 4
  
 

Primary Weapon  -  Lightweight M4

VX-1 scope (12x)
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Angled Grip
Stability  (14%)
Critical Hit Damage  (4%)
Accuracy  (2.5%)
 

Secondary Weapon  -  Black Market RPK-74 E

Rugged mini reflex sight
Critical Hit Chance  (8.5%)
Headshot Damage  (6%)
Critical Hit Damage  (4%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
Compensator
Stability  (14%)
Headshot Damage  (6%)
Critical Hit Chance  (3.5%)
 
Small Grip
Critical Hit Damage  (20.5%)
Stability  (3%)
Accuracy  (2.5%)
 

Off Hand Weapon  -  First Wave X-45

Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Ti-RANT Suppressor
Critical Hit Chance  (8.5%)
Headshot Damage  (6%)
Critical Hit Damage  (4%)
 
Small laser pointer
Accuracy  (18%)
Critical Hit Damage  (4%)
Optimal Range  (5%)
 

Skills

Talents

Build Guide

Description: This build can be run solo or in a group.With the main stat distribution you will have access to all the great PvE talents for your weapons and the high Skill Power will make your turret even more deadly. You can run it on any activity in the game.

Primary Weapon: The Lightweight M4 and LVOA-C are the best assault rifles in terms of handling and RPM. The RPM will be great to set NPCs on fire with the 6pc bonus of the set. Destructive, Ferocious for damage, Talented to give your turret and heal a boots. You can run Determined instead of Talented if you prefer.

Secondary Weapon: The secondary weapon is a Black Market RPK-74 which is a good LMG that reloads with a magazine instead of being belt fed. The magazine will help you with sustained damage and crowd control when NPC get set on fire or explode.

Alternative Weapons: The MDR is a good choice here but I feel that automatic weapons are the best to take advantage of the set bonus to set things on fire quickly. If you use the MDR, pair it with an LMG like the BM RPK-74 or a Pakhan.

Pistol: With Determined and Coolheaded will get you reductions in cooldowns and signature abilities if you need it. It's nice to have for other build too.

Skills: Overdose is the best to heal yourself and the Dragon Breath Turret is a must to use with FireCrest. You can choose to run Airburst Seekers but the turret offers sustained crowd control that the seekers can't match. Tactical Link can be used pretty often with Determined on your weapon. It's great to complement group play since the majority of random groups will be running Recovery Link. If you're solo, use Recovery Link or keep Tactical, up to you.

Character Talents: Critical Save helps you resist a bit of damage if you use a medkit in a hairy situation. Tech Support will keep your turret going as loing as you get kills or it doesn't get destroyed. Placement is pretty important. Combat Medic is a must in group play, everyone should use it. Wildfire will be used to spread fire with the turret, your bullets or grenades. A must have for this set.

Character Talents for Solo: Critical Save, Tech Support, Wildfire, Strike Back.

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    378,369
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    510,893
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    245,844
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    10.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    37%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    17,024
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    36,091
Damage dealt per bullet with a headshot from the primary weapon
Range:    28.00m
Optimal range for the primary weapon
Reload Time:    2.50s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    243,309
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    326,556
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    160,061
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    15.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    49.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    13,985
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    29,647
Damage dealt per bullet with a headshot from the secondary weapon
Range:    28.00m
Optimal range for the secondary weapon
Reload Time:    2.70s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    209,864
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    280,512
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    139,216
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    12%
Critical hit chance with the sidearm
Critical Hit Damage:    37%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    13,863
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    28,558
Damage dealt per bullet with a headshot from the sidearm
Range:    16.80m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    3,903
The minimum amount of firearms this build will have
Max Firearms:    4,157
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    3,903
The minimum amount of stamina this build will have
Max Stamina:    4,157
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    7,181
The minimum amount of electronics this build will have
Max Electronics:    7,884
The maximum amount of electronics this build will have when fully optimized
Skill Power:    263,198
Improves skills
Skill Haste:    40%
Improves the cooldowns of skills
Max Health:    234,901
The maximum amount of health this build will have when fully optimized
Max Toughness:    353,223
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    33%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    50%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
Comments (2)
  • Why not 8k ele?

  • Hi, I love the build. What would you change to make it more solo, by that i don't necerily mean more tough but some talent used are more focused toward support team, which one would you chose for solo pve? I know there are other builds but i just love to set stuff on fire :D

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