Tactician

    PvE

by SkrubbyJohnny last updated Feb 18, 2019    Patch v1.8

   

Votes: 0

   

Primary DPS

285,621

Firearms  

  2832

Toughness

318,524

Stamina  

  2832

Skill Power

323,096

Electronics  

  9235

Gear

Lone Star Chest
Skill Haste  (9%)
All Resistance  (4%)
Increased Kill XP  (28%)
 

1272

Tactician Backpack
Skill Power  (13339)
Ammo Capacity  (56%)
 
 

1272

Tactician Mask
Enemy Armor Damage  (8%)
Damage to Elites  (12%)
 
 

1272

Tactician Gloves
Critical Hit Damage  (17%)
LMG Damage  (12%)
Skill Haste  (9%)
 

1272

Tactician Knee Pads
Health  (16674)
Shock Resistance  (33%)
Burn Resistance  (33%)
Damage to Elites  (16%)

1272

Lone Star Holster
Skill Haste  (7%)

1272

1272

1272

Gear Mods

Gear Mod - Electronics Mod
Skill Haste  (3%)
QUANTITY - 3
  

267

Gear Mod - Electronics Mod
Skill Power  (3335)
QUANTITY - 1
  

267

Performance Mod
Seeker Mine Explosion Damage
QUANTITY - 1
  
 
Performance Mod
Sticky Bomb Explosion Damage
QUANTITY - 1
  
 

Primary Weapon  -  Big Alejandro

Russian red dot sight
Accuracy  (18%)
Optimal Range  (5%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Damage  (4%)
Rate of Fire  (6.3%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Stability  (3%)
Accuracy  (2.5%)
 

Secondary Weapon  -  LVOA-C

ACOG scope (4x)
Accuracy  (18%)
Optimal Range  (5%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Reload Speed  (5%)
Critical Hit Damage  (4%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Accuracy  (2.5%)
Optimal Range  (5%)
 
Angled Grip
Stability  (14%)
Optimal Range  (5%)
Critical Hit Damage  (4%)
 

Off Hand Weapon  -  X-45

High velocity magazine
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Reload Speed  (5%)
 
Ti-RANT Suppressor
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Optimal Range  (5%)
 
Small laser pointer
Accuracy  (18%)
Critical Hit Damage  (4%)
Stability  (3%)
 

Skills

Talents

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    285,621
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    386,672
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    184,569
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    0%
Critical hit chance with the primary weapon
Critical Hit Damage:    61%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    11,286
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    23,644
Damage dealt per bullet with a headshot from the primary weapon
Range:    29.40m
Optimal range for the primary weapon
Reload Time:    5.50s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    265,228
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    353,342
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    177,114
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    0%
Critical hit chance with the secondary weapon
Critical Hit Damage:    50%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    13,544
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    27,020
Damage dealt per bullet with a headshot from the secondary weapon
Range:    32.20m
Optimal range for the secondary weapon
Reload Time:    2.55s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    189,064
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    248,451
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    129,677
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    17%
Critical hit chance with the sidearm
Critical Hit Damage:    54%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    12,352
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    24,705
Damage dealt per bullet with a headshot from the sidearm
Range:    16.80m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    2,674
The minimum amount of firearms this build will have
Max Firearms:    2,832
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    2,674
The minimum amount of stamina this build will have
Max Stamina:    2,832
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    8,131
The minimum amount of electronics this build will have
Max Electronics:    9,235
The maximum amount of electronics this build will have when fully optimized
Skill Power:    323,096
Improves skills
Skill Haste:    49%
Improves the cooldowns of skills
Max Health:    211,825
The maximum amount of health this build will have when fully optimized
Max Toughness:    318,524
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    33%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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