by nordlord432 last updated Oct 2, 2018 Patch v1.8
*** Updated 10/02/2018 ***
Pop-shotting from cover:
Through a lot of practice, I have gotten very good at centering my targeting reticicle on an enemy from cover, quickly ADSing, zooming down the scope, firing off a round, and popping back into cover. This can be very tricky to manage, but if your timing is just right, you can surprise the hell out of an enemy agent that thinks that have you pinned down
I recommend going to the firing range at the BoO and using the targeting dummies for practice. Try it at different ranges to get the feel for how exactly to place your in cover targeting reticicle just right. You want to be able to do this as one fluid motion.
"Ouch, my toes!":
Enemy agent in cover/standing behind a vehicle? That's perfect! Simple aim for their feet.
I can't tell you how many agents that I've down this way, thinking that they were safe hiding behind a vehicle. If you're at range and can't quite make out their feet/body, that's fine, I've got the solution for you. When you're scoped in, the game makes a little noise when you targeting reticicle hovers over an enemy. Simply move your targeting reticicle around where you think their feet might be, and when you hear that helpful little noise, give 'em hell.
I rely heavily on my scrambler pulse when I'm about to engage an enemy agent, it is the most important skill in my build. So much in fact that I'm considering rolling more skill haste on my gear to have more uptime on it.
Not for cancelling out their pulse damage boost, but for making it so that their pulse does not highlight me and give away my position.
In the coming days I will be posting a link here to a deadeye hybrid variant that I've been theory crafting for a little while. Once I'm able to test an optimized version of that build, I will be posting a build link along with the results of the testing, and the pros and cons.
Remember, real men fight without stamina. And watch your toes!
*** Updated 8/26/2018***
With the changes to healing in 1.8.3 and due to players now running higher FA builds with less stamina, I've had even more success now with deadeye. I've also been making it a priority to harass an enemy healers and shoot their healing boxes. If you're communicating properly with your team, you can coordinate a push with them right when you destroy the healing box.
I've gone back to using the SVD over the Devil again because I haven't found myself getting rushed as often, and I do find myself in situations where hitting often is working better than hitting hard with my M700.
This is the current dead eye load out that I use in the DZ, last stand, and skirmish. This is a glass cannon build, so be prepared to die a lot. However, because of the sheer amount of damage that you can dish out, you can turn an otherwise lengthy engagement into something quick and decisive.
The gear setup is pretty standard for a deadeye build as I am running 5 piece with a reckless chest and everything rolled to firearms to hit 10k. My weapon choices and skills are where this build is a bit different.
I run with an m700 carbon as my primary weapon, and have three variants that I use depending on the situation. Each one has deadly and prepared, and I have competent, elevated, and unforgiving rolled on the free slots. Each one is equipped with its own mods, so I tend to change them on the fly based on what I need. Unforgiving may seem like an odd choice, but sometimes I'll get myself intentionally hit to go down to one bar of health to take advantage of the damage boost.
I've gone back to using the devil as my backup weapon over the house and the SVD. The SVD is far more accurate, but the devil hits a lot harder. When I'm being rushed, hitting harder trumps the extra accuracy from the SVD because the target is so close.
I run solo in the dark zone with this build quite a bit and it is the most fun I've had in pvp. Putting down a 3 man manhunt by yourself with this is incredibly satisfying, especially considering the fact that you are well outside of the current Meta with this build.
Real men fight without stamina.
@yvngzing The skill haste definitely helps out. Scrambler pulse is an absolute necessity for being a sneaky sneak.
This is a great build!!! Copied a lot of it but I went for a 6 piece and am getting great results, I don't care what build they have two shots and you're going down ;-) Fa: 10,208 St: 2,953 El: 2,853 I haven't optimised yet but i'm working on it! Thanks NordLord!
Now THIS is a proper Deadeye. I run mine almost exactly the same, with an emphasis on skill haste for a near constant recon pulse. When theres a delta of just 2.5 seconds between cooldown and duration, no where to hide. I run mine though with a Heel, which I can attest, the skill proc damage buff is legit when everyone constantly throws down turrets and then 1-2 shots they’re gone.
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