Spravíme z Tyka Hawkeye

    PvP

by SnaiLEN last updated Feb 11, 2019    Patch v1.8

   

Votes: 0

   

Primary DPS

314,594

Firearms  

  10147

Toughness

294,857

Stamina  

  2961

Skill Power

88,830

Electronics  

  2961

Gear

Reckless Chest
Health  (16674)
Skill Haste  (9%)
Ammo Capacity  (56%)
 

1272

classified gear icon DeadEYE Backpack
Critical Hit Damage  (9%)
Bleed Resistance  (17%)
 
 

1401

classified gear icon DeadEYE Mask
Critical Hit Chance  (4%)
Burn Resistance  (17%)
 
 

1401

classified gear icon DeadEYE Gloves
Critical Hit Damage  (17%)
Marksman Rifle Damage  (12%)
Skill Haste  (9%)
 

1401

classified gear icon DeadEYE Knee Pads
Critical Hit Damage  (9%)
Shock Resistance  (33%)
Disrupt Resistance  (33%)
Burn Resistance  (33%)

1401

classified gear icon DeadEYE Holster
Critical Hit Chance  (4%)

1401

1401

1401

Gear Mods

Gear Mod - Firearms Mod
Skill Haste  (3%)
QUANTITY - 5
  

267

Performance Mod
Pulse Critical Hit Damage
QUANTITY - 4
  
 

Primary Weapon  -  M700 Carbon

C79 scope (3-4x)
Critical Hit Damage  (20.5%)
Accuracy  (2.5%)
Stability  (3%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Damage  (4%)
Rate of Fire  (6.3%)
 
Large suppressor
Critical Hit Damage  (20.5%)
Stability  (3%)
Accuracy  (2.5%)
 
Short Grip
Critical Hit Damage  (20.5%)
Stability  (3%)
Accuracy  (2.5%)
 

Secondary Weapon  -  Surplus SVD

C79 scope (3-4x)
Critical Hit Damage  (20.5%)
Stability  (3%)
Accuracy  (2.5%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Damage  (4%)
Rate of Fire  (6.3%)
 
Large suppressor
Critical Hit Damage  (20.5%)
Stability  (3%)
Accuracy  (2.5%)
 
Short Grip
Critical Hit Damage  (20.5%)
Stability  (3%)
Accuracy  (2.5%)
 

Off Hand Weapon  -  First Wave PF45

Compensator
Stability  (14%)
Accuracy  (2.5%)
Optimal Range  (5%)
 
Small laser pointer
Accuracy  (18%)
Stability  (3%)
Optimal Range  (5%)
 

Skills

Talents

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    314,594
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    455,198
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    173,990
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    4%
Critical hit chance with the primary weapon
Critical Hit Damage:    160.5%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    185,134
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    503,565
Damage dealt per bullet with a headshot from the primary weapon
Range:    60.00m
Optimal range for the primary weapon
Reload Time:    1.95s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    694,983
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    1,005,597
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    384,368
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    4%
Critical hit chance with the secondary weapon
Critical Hit Damage:    160.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    84,944
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    231,046
Damage dealt per bullet with a headshot from the secondary weapon
Range:    34.00m
Optimal range for the secondary weapon
Reload Time:    2.30s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    304,933
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    404,455
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    205,412
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    4%
Critical hit chance with the sidearm
Critical Hit Damage:    80%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    21,563
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    43,126
Damage dealt per bullet with a headshot from the sidearm
Range:    15.40m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    9,159
The minimum amount of firearms this build will have
Max Firearms:    10,147
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    2,834
The minimum amount of stamina this build will have
Max Stamina:    2,961
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,834
The minimum amount of electronics this build will have
Max Electronics:    2,961
The maximum amount of electronics this build will have when fully optimized
Skill Power:    88,830
Improves skills
Skill Haste:    33%
Improves the cooldowns of skills
Max Health:    215,695
The maximum amount of health this build will have when fully optimized
Max Toughness:    294,857
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    17%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    50%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    33%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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