The DemolitionMan

    PvE

by Senti179 last updated Jan 31, 2019    Patch v1.8

   

Votes: 0

   

Primary DPS

328,928

Firearms  

  2961

Toughness

324,343

Stamina  

  2961

Skill Power

407,898

Electronics  

  9988

Gear

classified gear icon Tactician Chest
Health  (16674)
Skill Haste  (9%)
Ammo Capacity  (56%)
 

1401

Inventive Backpack
Skill Power  (13339)
Disrupt Resistance  (17%)
 
 

1272

classified gear icon Tactician Mask
Enemy Armor Damage  (8%)
Damage to Elites  (12%)
 
 

1401

classified gear icon Tactician Gloves
Assault Rifle Damage  (12%)
Enemy Armor Damage  (8%)
Skill Haste  (9%)
 

1401

classified gear icon Tactician Knee Pads
Skill Power  (13339)
Damage to Elites  (16%)
Disrupt Resistance  (33%)
Burn Resistance  (33%)

1401

classified gear icon Tactician Holster
Skill Haste  (7%)

1401

1401

1401

Gear Mods

Gear Mod - Electronics Mod
Skill Haste  (3%)
QUANTITY - 2
  

267

Gear Mod - Electronics Mod
Damage To Elites  (4%)
QUANTITY - 3
  

214

Performance Mod
Sticky Bomb Explosion Damage
QUANTITY - 4
  
 

Primary Weapon  -  LVOA-C

Small RDS scope
Stability  (14%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Heavy firing spring
Rate of Fire  (12.6%)
Reload Speed  (5%)
Magazine Size  (12.5%)
 
Compensator
Stability  (14%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Angled Grip
Stability  (14%)
Critical Hit Damage  (4%)
Reload Speed  (5%)
 

Secondary Weapon  -  LVOA-C

Small RDS scope
Stability  (14%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Heavy firing spring
Rate of Fire  (12.6%)
Reload Speed  (5%)
Magazine Size  (12.5%)
 
Compensator
Stability  (14%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Angled Grip
Stability  (14%)
Critical Hit Damage  (4%)
Reload Speed  (5%)
 

Off Hand Weapon  -  Custom PF45

Ti-RANT Suppressor
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Headshot Damage  (6%)
 
Small laser pointer
Accuracy  (18%)
Critical Hit Damage  (4%)
Reload Speed  (5%)
 

Skills

Talents

Build Guide

The DemolitionMan

- The build

5pc Tactician and an Inventive Bag (I try with the Barret's Vest and 5pc and Barret too. Not interesting to me)

Bonus 5 is really interesting. The 6 really not. 

EAD, DtE, Skill Haste and Skill Power.

- Weapons

All my weapons are underrated. I use them just to activate the bonus 4. Shoot enemies, not kill. My BFB is my weapon. 

204 LWM4/LVOAC

1st : Destructive / Talented / Predatory (Competent is really useless for a Tactician build)

2nd : Destructive / Determined / Ferocious

(Use it against Elite and Named)

2 Heavy Firing Spring Mags. Rate of Fire !!! Faster I've got my Bonus 4, more I'm happy. 

Custom PF45 : Coolheaded. 

- Skills

BFB. This is my weapon. I want it stronger and quickly

Seeker mines. My favorite. The Bleed is huge. Turret sometimes. Defibrillator or Support Station too (I switch a lot with the situation)

Recovery Link. My emergency heal. 

Talents

Critical Save. Death by Proxy (or Strike Back) Demolition Expert and Chain Reaction (Keys of BFB)

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    328,928
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    427,248
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    230,609
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    7%
Critical hit chance with the primary weapon
Critical Hit Damage:    29%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    15,350
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    28,704
Damage dealt per bullet with a headshot from the primary weapon
Range:    28.00m
Optimal range for the primary weapon
Reload Time:    2.55s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    328,928
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    427,248
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    230,609
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    7%
Critical hit chance with the secondary weapon
Critical Hit Damage:    29%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    15,350
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    28,704
Damage dealt per bullet with a headshot from the secondary weapon
Range:    28.00m
Optimal range for the secondary weapon
Reload Time:    2.55s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    173,463
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    232,469
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    114,456
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    8.5%
Critical hit chance with the sidearm
Critical Hit Damage:    33%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    12,061
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    24,846
Damage dealt per bullet with a headshot from the sidearm
Range:    14.00m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    2,834
The minimum amount of firearms this build will have
Max Firearms:    2,961
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    2,834
The minimum amount of stamina this build will have
Max Stamina:    2,961
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    9,021
The minimum amount of electronics this build will have
Max Electronics:    9,988
The maximum amount of electronics this build will have when fully optimized
Skill Power:    407,898
Improves skills
Skill Haste:    46%
Improves the cooldowns of skills
Max Health:    215,695
The maximum amount of health this build will have when fully optimized
Max Toughness:    324,343
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    33%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    50%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
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