943 HF

    PvE

by Four last updated Jan 30, 2019    Patch v1.8

   

Votes: 0

   

Primary DPS

306,106

Firearms  

  9155

Toughness

365,349

Stamina  

  3870

Skill Power

88,830

Electronics  

  2961

Gear

classified gear icon Hunter's Faith Chest
Health  (16674)
Enemy Armor Damage  (6%)
Ammo Capacity  (56%)
 

1401

classified gear icon Hunter's Faith Backpack
Critical Hit Damage  (9%)
Ammo Capacity  (56%)
 
 

1401

classified gear icon Hunter's Faith Mask
Enemy Armor Damage  (8%)
Damage to Elites  (12%)
 
 

1401

classified gear icon Hunter's Faith Gloves
Enemy Armor Damage  (8%)
Critical Hit Damage  (17%)
Marksman Rifle Damage  (12%)
 

1401

classified gear icon Hunter's Faith Knee Pads
Enemy Armor Damage  (4%)
Damage to Elites  (16%)
Increased Kill XP  (56%)
Burn Resistance  (33%)

1401

classified gear icon Hunter's Faith Holster
Critical Hit Chance  (4%)

1401

1401

1401

Gear Mods

Gear Mod - Stamina Mod
Damage To Elites  (4%)
QUANTITY - 3
  

214

Gear Mod - Firearms Mod
Damage To Elites  (4%)
QUANTITY - 1
  

214

Gear Mod - Stamina Mod
Crit Chance  (1%)
QUANTITY - 1
  

267

Performance Mod
Pulse Critical Hit Damage
QUANTITY - 4
  
 

Primary Weapon  -  Custom M44

VX-1 scope (12x)
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Small Grip
Critical Hit Damage  (20.5%)
Stability  (3%)
Optimal Range  (5%)
 

Secondary Weapon  -  M700 Carbon

VX-1 scope (12x)
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Damage  (4%)
Critical Hit Chance  (3.5%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Small Grip
Critical Hit Damage  (20.5%)
Optimal Range  (5%)
Stability  (3%)
 

Off Hand Weapon  -  Tactical M1911

Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Ti-RANT Suppressor
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Headshot Damage  (6%)
 
Small laser pointer
Accuracy  (18%)
Critical Hit Damage  (4%)
Reload Speed  (5%)
 

Skills

Talents

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    306,106
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    462,503
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    149,708
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    11.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    83.5%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    161,427
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    531,094
Damage dealt per bullet with a headshot from the primary weapon
Range:    75.00m
Optimal range for the primary weapon
Reload Time:    1.90s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    304,117
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    459,499
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    148,736
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    11.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    83.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    163,348
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    537,415
Damage dealt per bullet with a headshot from the secondary weapon
Range:    75.00m
Optimal range for the secondary weapon
Reload Time:    1.95s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    280,179
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    383,289
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    177,070
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    13%
Critical hit chance with the sidearm
Critical Hit Damage:    63%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    34,317
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    77,556
Damage dealt per bullet with a headshot from the sidearm
Range:    14.40m
Optimal range for the sidearm
Reload Time:    1.40s
Reload time for the sidearm
Min Firearms:    8,361
The minimum amount of firearms this build will have
Max Firearms:    9,155
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    3,608
The minimum amount of stamina this build will have
Max Stamina:    3,870
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,834
The minimum amount of electronics this build will have
Max Electronics:    2,961
The maximum amount of electronics this build will have when fully optimized
Skill Power:    88,830
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    242,965
The maximum amount of health this build will have when fully optimized
Max Toughness:    365,349
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    33%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
Comments (0)
  • No comments yet, maybe you should be first?

Leave a comment