437,774
445,792
88,830
No lie I can't fathom the abundance of retarded builds I see regarding DPS builds like Lone Star and Striker. I understand wanting to unlock talents like Ferocious, but just get it in the third slot. "Uh but then you also get good healing". False. You get - not even - mediocre healing, which is so dumb. If you're concerned about your health and feel like "I need good healing to survive" play with a Reclaimer medic.
"With 4k Ele you'll have better skills" is also a moronic argument, as stated before, you'll have mediocre skills. "But you'll have a higher crit chance and crit damage from the pulse!" That might be true, but I'm not using the pulse for the additional crit chance and damage, I'm using it for the flat out damage increase to pulsed targets. (I know that the damage increase is not as great as with the Booster shot, but I like to be able to see all the enemies, therefor the pulse is my preferred skill)
And yea Flashbang is pretty self-explanatory, the best cc skill in the game, and I'm using radius mods to be able to stun more enemies at once.
In my opinion utility is king. That's why I'm using a Lightweight M4 with Destructive, Predatory and Determined as my primary. The additional 35% health regen over time besides the stacks is amazing and getting 7.5% skill cooldown reduction for each kill, in turn making me able to spam signature skills 2-3 times per mission, is just the best.
I mainly use the secondary with Destructive, Brutal and Ferocious when I've reached the end of missions and are engaging the boss. And since it's the end of the mission, utility is no longer king, but rather just straight up melting potential is, and trust me, this combination of talents is insane.
Sure, people will say "You're using stability on backpack and scope, what a moron" and to that I say, "No, what... Are you dumb? I'd rather load all my bullets into the enemies heads like a fucking laser beam!" So that's why I use stability, because it's fucking great.
And on the end note, I get that the 5/6/4 distribution has it's place, but people saying that it's better than 7/6/3 is in my eyes dead wrong. Even for solo play I'd argue that 7/6/3 is still the better way to go, but that's just my preference, and that's what it boils down to - Preference. I just wanted to shine some light on the almost "majority ruled" "wrong" way of building Striker, the in my eyes "correct" way, this way.
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