NinjaBike Nomad/Predator

    PvP

by Senti179 last updated Jan 11, 2019    Patch v1.8

   

Votes: 0

   

Primary DPS

473,497

Firearms  

  5887

Toughness

561,648

Stamina  

  7221

Skill Power

88,830

Electronics  

  2961

Gear

classified gear icon Nomad Chest
Exotic Damage Resilience  (11%)
Health  (16674)
Ammo Capacity  (56%)
 

1401

NinjaBike Messenger Bag
Health  (13339)
Bleed Resistance  (17%)
 
 

1272

classified gear icon Predator's Mark Mask
Exotic Damage Resilience  (11%)
Burn Resistance  (17%)
 
 

1401

classified gear icon Nomad Gloves
Critical Hit Chance  (6%)
Critical Hit Damage  (17%)
SMG Damage  (12%)
 

1401

classified gear icon Predator's Mark Knee Pads
Health  (16674)
Shock Resistance  (33%)
Bleed Resistance  (33%)
Burn Resistance  (33%)

1401

classified gear icon Nomad Holster
Weapon Reload Speed  (20.5%)

1401

1401

1401

Gear Mods

Gear Mod - Stamina Mod
Crit Chance  (1%)
QUANTITY - 3
  

267

Gear Mod - Firearms Mod
Crit Chance  (1%)
QUANTITY - 2
  

267

Performance Mod
First Aid Self Heal
QUANTITY - 4
  
 

Primary Weapon  -  The House

Rugged mini reflex sight
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Damage  (4%)
Rate of Fire  (6.3%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Small Grip
Critical Hit Damage  (20.5%)
Reload Speed  (5%)
Stability  (3%)
 

Secondary Weapon  -  Lightweight M4

Small RDS scope
Stability  (14%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
Muzzle brake
Stability  (14%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Small Grip
Critical Hit Damage  (20.5%)
Stability  (3%)
Reload Speed  (5%)
 

Off Hand Weapon  -  Double Barrel Sawed Off Shotgun

Skills

Talents

Build Guide

First, I'm a PS4's player, so as you'll see, I stack a few stability... 

My build

NinjaBike bag of course !!! 

2 Predator's pieces : Bonus 1 and 2 give me a strong DPS on my House

3 Nomad's pieces because I want 2 lifes ;)

No overheal, but no matter. You don't need it. 

My Weapons

The House of course. No reason to explain why. With Responsive and Unforgiving (you can switch to Deadly, but Unforgiving is a better choice)

I use a LWM4 as my second weapon but you can switch to your favorite. 

Again Unforgiving (or Responsive) Deadly and Vicious for the 10% CHC. 

Double Barrel with Predatory and Determined. Health and Skill cooldowns

My Stats

EDR on my Chest and my Mask > 22% resilience. 

No CHC on my Mask and my Holster. I've got around 47% CHC, it's enough. Especially in a Pulse group. 

50% Bleed resistance (against Predatorians)

50% Burn resistance

And 33% Shock resistance 

My survivability is pretty good. Not as big as a 6pc Striker (but too many players play with this, so I'm not interesting)

6pc Nomad ??? Bonus 6 is only good in Solo (5pc Nomad could be interesting with Savage gloves)

Ok that's my point. 

Cya

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    473,497
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    558,636
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    388,358
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    45.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    91%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    19,757
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    32,007
Damage dealt per bullet with a headshot from the primary weapon
Range:    17.00m
Optimal range for the primary weapon
Reload Time:    1.86s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    381,396
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    479,145
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    283,647
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    21.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    81.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    17,363
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    31,427
Damage dealt per bullet with a headshot from the secondary weapon
Range:    28.00m
Optimal range for the secondary weapon
Reload Time:    2.25s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    598,362
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    731,707
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    465,018
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    11%
Critical hit chance with the sidearm
Critical Hit Damage:    42%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    144,457
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    231,131
Damage dealt per bullet with a headshot from the sidearm
Range:    11.00m
Optimal range for the sidearm
Reload Time:    0.72s
Reload time for the sidearm
Min Firearms:    5,428
The minimum amount of firearms this build will have
Max Firearms:    5,887
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    6,565
The minimum amount of stamina this build will have
Max Stamina:    7,221
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,834
The minimum amount of electronics this build will have
Max Electronics:    2,961
The maximum amount of electronics this build will have when fully optimized
Skill Power:    88,830
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    373,508
The maximum amount of health this build will have when fully optimized
Max Toughness:    561,648
Toughness is a combination of max health and armor
Max Health on Kill:    15%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    22%
How much exotic damage is mitigated
Bleed Resistance:    50%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    50%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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