PVE

    PvE

by Aoshi_88 last updated Dec 28, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

362,536

Firearms  

  4966

Toughness

409,776

Stamina  

  4966

Skill Power

132,990

Electronics  

  4433

Gear

Alpha Bridge Chest
All Resistance  (4%)
Enemy Armor Damage  (6%)
Ammo Capacity  (56%)
 

1272

Striker Backpack
Health  (13339)
Ammo Capacity  (56%)
 
 

1272

Final Measure Mask
Health on Kill  (5%)
Damage to Elites  (12%)
 
 

1272

Striker Gloves
SMG Damage  (12%)
Assault Rifle Damage  (12%)
Health on Kill  (5%)
 

1272

Alpha Bridge Knee Pads
Enemy Armor Damage  (4%)
Damage to Elites  (16%)
Disorient Resistance  (33%)
Shock Resistance  (33%)

1272

Alpha Bridge Holster
Weapon Reload Speed  (20.5%)

1272

1272

1272

Gear Mods

Gear Mod - Electronics Mod
All Resistance  (2%)
QUANTITY - 2
  

267

Performance Mod
Pulse Lifetime
QUANTITY - 1
  
 
Performance Mod
Support Station Lifetime
QUANTITY - 1
  
 

Primary Weapon  -  Police M4

ACOG scope (4x)
Accuracy  (18%)
Optimal Range  (5%)
Critical Hit Damage  (4%)
 
Extended Magazine
Magazine Size  (121%)
Reload Speed  (5%)
Rate of Fire  (6.3%)
 
Muzzle brake
Stability  (14%)
Critical Hit Damage  (4%)
Optimal Range  (5%)
 
Vertical Grip
Optimal Range  (49.5%)
Accuracy  (2.5%)
Reload Speed  (5%)
 

Secondary Weapon  -  Vector 45 ACP

Russian red dot sight
Accuracy  (18%)
Stability  (3%)
Critical Hit Damage  (4%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Damage  (4%)
Rate of Fire  (6.3%)
 
Osprey .45 suppressor
Accuracy  (18%)
Critical Hit Chance  (3.5%)
Stability  (3%)
 
Vertical Grip
Optimal Range  (49.5%)
Accuracy  (2.5%)
Reload Speed  (5%)
 

Off Hand Weapon  -  M45A1

Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Flash Hider
Accuracy  (18%)
Stability  (3%)
Optimal Range  (5%)
 
Small laser pointer
Accuracy  (18%)
Stability  (3%)
Optimal Range  (5%)
 

Skills

Talents

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    362,536
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    461,409
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    263,662
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    0%
Critical hit chance with the primary weapon
Critical Hit Damage:    33%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    18,967
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    33,193
Damage dealt per bullet with a headshot from the primary weapon
Range:    44.66m
Optimal range for the primary weapon
Reload Time:    2.50s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    314,603
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    372,764
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    256,443
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    31%
Critical hit chance with the secondary weapon
Critical Hit Damage:    33%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    18,967
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    28,451
Damage dealt per bullet with a headshot from the secondary weapon
Range:    22.43m
Optimal range for the secondary weapon
Reload Time:    1.90s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    196,160
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    261,107
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    131,213
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    3.5%
Critical hit chance with the sidearm
Critical Hit Damage:    29%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    27,236
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    54,472
Damage dealt per bullet with a headshot from the sidearm
Range:    13.20m
Optimal range for the sidearm
Reload Time:    1.40s
Reload time for the sidearm
Min Firearms:    4,492
The minimum amount of firearms this build will have
Max Firearms:    4,966
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    4,492
The minimum amount of stamina this build will have
Max Stamina:    4,966
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    4,039
The minimum amount of electronics this build will have
Max Electronics:    4,433
The maximum amount of electronics this build will have when fully optimized
Skill Power:    132,990
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    272,510
The maximum amount of health this build will have when fully optimized
Max Toughness:    409,776
Toughness is a combination of max health and armor
Max Health on Kill:    5%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    0%
How high a resistance to Burning this build will have
Disorient Resistance:    33%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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