My Solo MachineGunner Build

    PvE

by Damian_M93 last updated Nov 29, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

309,498

Firearms  

  6033

Toughness

443,896

Stamina  

  5500

Skill Power

134,550

Electronics  

  3900

Gear

Rapid Chest
Health  (16674)
Enemy Armor Damage  (6%)
Ammo Capacity  (56%)
 

1272

Inventive Backpack
Weapon Stability  (16.5%)
Ammo Capacity  (56%)
 
 

1272

Enduring Mask
Enemy Armor Damage  (8%)
Disorient Resistance  (17%)
 
 

1272

Cunning Gloves
SMG Damage  (12%)
Critical Hit Chance  (6%)
LMG Damage  (12%)
 

1272

Prosperous Knee Pads
Enemy Armor Damage  (4%)
Shock Resistance  (33%)
Burn Resistance  (33%)
Bleed Resistance  (33%)

1272

Recovered Holster
Weapon Reload Speed  (20.5%)

1272

1272

1272

Gear Mods

Gear Mod - Stamina Mod
Crit Chance  (1%)
QUANTITY - 2
  

267

Gear Mod - Stamina Mod
Health  (3335)
QUANTITY - 0
  

267

Gear Mod - Electronics Mod
All Resistance  (2%)
QUANTITY - 2
  

267

Gear Mod - Electronics Mod
All Resistance  (2%)
QUANTITY - 1
  

267

Gear Mod - Electronics Mod
Health  (3335)
QUANTITY - 1
  

267

Performance Mod
First Aid Self Heal
QUANTITY - 2
  
 
Performance Mod
Sticky Bomb Explosion Range
QUANTITY - 2
  
 
Performance Mod
First Aid Self Heal
QUANTITY - 3
  
 

Primary Weapon  -  First Wave Vector 45 ACP

552 Holo sight
Critical Hit Chance  (8.5%)
Stability  (3%)
Accuracy  (2.5%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Reload Speed  (5%)
 
Compensator
Stability  (14%)
Accuracy  (2.5%)
Critical Hit Chance  (3.5%)
 
Angled Grip
Stability  (14%)
Reload Speed  (5%)
Accuracy  (2.5%)
 

Secondary Weapon  -  Infantry MG5

Small RDS scope
Stability  (14%)
Accuracy  (2.5%)
Critical Hit Chance  (3.5%)
 
Extended Magazine
Magazine Size  (121%)
Reload Speed  (5%)
Rate of Fire  (6.3%)
 
Compensator
Stability  (14%)
Accuracy  (2.5%)
Critical Hit Chance  (3.5%)
 
Handstop
Reload Speed  (31%)
Accuracy  (2.5%)
Stability  (3%)
 

Off Hand Weapon  -  Officer's M9 A1

Compensator
Stability  (14%)
Optimal Range  (5%)
Accuracy  (2.5%)
 

Skills

Talents

Build Guide

Second build designed to center around a HVY MachineGunner build for PvE

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    309,498
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    366,183
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    252,814
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    46%
Critical hit chance with the primary weapon
Critical Hit Damage:    25%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    19,651
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    29,476
Damage dealt per bullet with a headshot from the primary weapon
Range:    15.00m
Optimal range for the primary weapon
Reload Time:    1.90s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    330,887
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    427,042
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    234,732
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    15%
Critical hit chance with the secondary weapon
Critical Hit Damage:    25%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    17,293
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    31,992
Damage dealt per bullet with a headshot from the secondary weapon
Range:    30.00m
Optimal range for the secondary weapon
Reload Time:    5.50s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    194,967
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    259,101
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    130,833
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    8%
Critical hit chance with the sidearm
Critical Hit Damage:    25%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    18,528
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    37,055
Damage dealt per bullet with a headshot from the sidearm
Range:    16.80m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    5,401
The minimum amount of firearms this build will have
Max Firearms:    6,033
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    4,948
The minimum amount of stamina this build will have
Max Stamina:    5,500
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    3,586
The minimum amount of electronics this build will have
Max Electronics:    3,900
The maximum amount of electronics this build will have when fully optimized
Skill Power:    134,550
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    295,200
The maximum amount of health this build will have when fully optimized
Max Toughness:    443,896
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    33%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    33%
How high a resistance to Burning this build will have
Disorient Resistance:    17%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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