Pred

    PvP

by Mayonaiiseman last updated Nov 26, 2018    Patch v1.8

   

Votes: -1

   

Primary DPS

427,173

Firearms  

  6301

Toughness

487,998

Stamina  

  6033

Skill Power

84,960

Electronics  

  2832

Gear

Predator's Mark Chest
Health  (16674)
Skill Haste  (9%)
Ammo Capacity  (56%)
 

1272

NinjaBike Messenger Bag
Critical Hit Damage  (9%)
Bleed Resistance  (17%)
 
 

1272

Predator's Mark Mask
Critical Hit Chance  (4%)
Blind/Deaf Resistance  (17%)
 
 

1272

Predator's Mark Gloves
SMG Damage  (12%)
Assault Rifle Damage  (12%)
Critical Hit Damage  (17%)
 

1272

Lone Star Knee Pads
Health  (16674)
Shock Resistance  (33%)
Burn Resistance  (33%)
Bleed Resistance  (33%)

1272

Striker Holster
Critical Hit Chance  (4%)

1272

1272

1272

Gear Mods

Gear Mod - Firearms Mod
Signature Resource Gain  (4%)
QUANTITY - 5
  

267

Performance Mod
First Aid Self Heal
QUANTITY - 2
  
 
Performance Mod
Support Station Healing Rate
QUANTITY - 2
  
 

Primary Weapon  -  Lightweight M4

C79 scope (3-4x)
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Damage  (4%)
Reload Speed  (5%)
 
Flash Hider
Accuracy  (18%)
Headshot Damage  (6%)
Critical Hit Chance  (3.5%)
 
Angled Grip
Stability  (14%)
Critical Hit Damage  (4%)
Accuracy  (2.5%)
 

Secondary Weapon  -  The House

C79 scope (3-4x)
Critical Hit Damage  (20.5%)
Headshot Damage  (6%)
Critical Hit Chance  (3.5%)
 
Extended Magazine
Magazine Size  (121%)
Reload Speed  (5%)
Critical Hit Damage  (4%)
 
Osprey .45 suppressor
Accuracy  (18%)
Headshot Damage  (6%)
Critical Hit Chance  (3.5%)
 
Angled Grip
Stability  (14%)
Accuracy  (2.5%)
Critical Hit Damage  (4%)
 

Off Hand Weapon  -  Double Barrel Sawed Off Shotgun

Skills

Talents

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    427,173
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    549,226
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    305,119
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    11%
Critical hit chance with the primary weapon
Critical Hit Damage:    79.5%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    21,456
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    40,123
Damage dealt per bullet with a headshot from the primary weapon
Range:    28.00m
Optimal range for the primary weapon
Reload Time:    2.25s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    449,364
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    537,736
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    360,992
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    33.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    79.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    21,800
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    35,315
Damage dealt per bullet with a headshot from the secondary weapon
Range:    17.00m
Optimal range for the secondary weapon
Reload Time:    1.86s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    604,387
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    741,706
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    467,068
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    4%
Critical hit chance with the sidearm
Critical Hit Damage:    51%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    148,762
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    238,020
Damage dealt per bullet with a headshot from the sidearm
Range:    11.00m
Optimal range for the sidearm
Reload Time:    0.72s
Reload time for the sidearm
Min Firearms:    5,632
The minimum amount of firearms this build will have
Max Firearms:    6,301
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    5,401
The minimum amount of stamina this build will have
Max Stamina:    6,033
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,674
The minimum amount of electronics this build will have
Max Electronics:    2,832
The maximum amount of electronics this build will have when fully optimized
Skill Power:    84,960
Improves skills
Skill Haste:    9%
Improves the cooldowns of skills
Max Health:    324,529
The maximum amount of health this build will have when fully optimized
Max Toughness:    487,998
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    50%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    17%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    33%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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