Hybrid

    PvP

by Fec-SuzTm-Hun last updated Nov 13, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

491,409

Firearms  

  6954

Toughness

443,311

Stamina  

  6154

Skill Power

88,830

Electronics  

  2961

Gear

classified gear icon Alpha Bridge Chest
Skill Haste  (9%)
Health on Kill  (5%)
Ammo Capacity  (56%)
 

1401

NinjaBike Messenger Bag
Critical Hit Damage  (9%)
Bleed Resistance  (17%)
 
 

1272

classified gear icon Alpha Bridge Mask
Critical Hit Chance  (4%)
Burn Resistance  (17%)
 
 

1401

classified gear icon Predator's Mark Gloves
Critical Hit Chance  (6%)
Critical Hit Damage  (17%)
Assault Rifle Damage  (12%)
 

1401

classified gear icon Alpha Bridge Knee Pads
Critical Hit Damage  (9%)
Burn Resistance  (33%)
Shock Resistance  (33%)
Disrupt Resistance  (33%)

1401

classified gear icon Predator's Mark Holster
Critical Hit Chance  (4%)

1401

1401

1401

Gear Mods

Gear Mod - Firearms Mod
Skill Haste  (3%)
QUANTITY - 2
  

267

Gear Mod - Stamina Mod
Skill Haste  (3%)
QUANTITY - 3
  

267

Performance Mod
First Aid Self Heal
QUANTITY - 4
  
 

Primary Weapon  -  Lightweight M4

C79 scope (3-4x)
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Angled Grip
Stability  (14%)
Critical Hit Damage  (4%)
Accuracy  (2.5%)
 

Secondary Weapon  -  LVOA-C

C79 scope (3-4x)
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Angled Grip
Stability  (14%)
Critical Hit Damage  (4%)
Accuracy  (2.5%)
 

Off Hand Weapon  -  Golden Rhino

Rugged mini reflex sight
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Headshot Damage  (6%)
 
PEQ-15 Laser (all color variations)
Accuracy  (18%)
Critical Hit Damage  (4%)
Reload Speed  (5%)
 

Skills

Talents

Build Guide

That is my first Hybrid build focused on the weapon damage bonus CHD and CHC.

It can be use to PvP and PvE also. 

Weapons on depends on the user :) It can be work with AR and SMG also. Just you have to attend on the glove attribute.

I waiting for the comments and advice.

Thanks

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    491,409
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    633,722
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    349,096
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    20.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    107.5%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    21,875
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    43,640
Damage dealt per bullet with a headshot from the primary weapon
Range:    28.00m
Optimal range for the primary weapon
Reload Time:    2.25s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    482,613
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    624,926
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    340,300
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    20.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    92.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    21,875
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    43,640
Damage dealt per bullet with a headshot from the secondary weapon
Range:    28.00m
Optimal range for the secondary weapon
Reload Time:    2.30s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    348,660
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    460,261
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    237,058
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    18.5%
Critical hit chance with the sidearm
Critical Hit Damage:    68%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    39,106
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    80,558
Damage dealt per bullet with a headshot from the sidearm
Range:    18.00m
Optimal range for the sidearm
Reload Time:    1.62s
Reload time for the sidearm
Min Firearms:    6,337
The minimum amount of firearms this build will have
Max Firearms:    6,954
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    5,656
The minimum amount of stamina this build will have
Max Stamina:    6,154
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,834
The minimum amount of electronics this build will have
Max Electronics:    2,961
The maximum amount of electronics this build will have when fully optimized
Skill Power:    88,830
Improves skills
Skill Haste:    24%
Improves the cooldowns of skills
Max Health:    294,811
The maximum amount of health this build will have when fully optimized
Max Toughness:    443,311
Toughness is a combination of max health and armor
Max Health on Kill:    5%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    17%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    50%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    33%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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