lone star,rombo,

    PvE

by sathishlee111 last updated Nov 6, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

607,482

Firearms  

  9742

Toughness

311,315

Stamina  

  3228

Skill Power

100,175

Electronics  

  3228

Gear

classified gear icon Lone Star Chest
Health on Kill  (5%)
Enemy Armor Damage  (6%)
Increased Kill XP  (28%)
 

1401

classified gear icon Lone Star Backpack
Critical Hit Damage  (9%)
Bleed Resistance  (17%)
 
 

1401

classified gear icon Lone Star Mask
Critical Hit Chance  (4%)
Damage to Elites  (12%)
 
 

1401

classified gear icon Lone Star Gloves
LMG Damage  (12%)
Skill Haste  (9%)
Critical Hit Damage  (17%)
 

1401

classified gear icon Lone Star Knee Pads
Critical Hit Damage  (9%)
Bleed Resistance  (33%)
Damage to Elites  (16%)
Blind/Deaf Resistance  (33%)

1401

classified gear icon Lone Star Holster
Skill Haste  (7%)

1401

1401

1401

Gear Mods

Gear Mod - Stamina Mod
Skill Power  (3335)
QUANTITY - 1
  

267

Gear Mod - Electronics Mod
Signature Resource Gain  (4%)
QUANTITY - 1
  

267

Gear Mod - Firearms Mod
Crit Chance  (1%)
QUANTITY - 3
  

267

Gear Mod - Firearms Mod
Skill Haste  (3%)
QUANTITY - 0
  

267

Performance Mod
Pulse Critical Hit Damage
QUANTITY - 4
  
 

Primary Weapon  -  Big Alejandro

VX-1 scope (12x)
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Extended Magazine
Magazine Size  (121%)
Rate of Fire  (6.3%)
Reload Speed  (5%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 

Secondary Weapon  -  Big Alejandro

VX-1 scope (12x)
Headshot Damage  (18.5%)
Critical Hit Damage  (4%)
Optimal Range  (5%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Damage  (4%)
Rate of Fire  (6.3%)
 
Flash Hider
Accuracy  (18%)
Stability  (3%)
Headshot Damage  (6%)
 

Off Hand Weapon  -  First Wave PF45

Osprey .45 suppressor
Accuracy  (18%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Small laser pointer
Accuracy  (18%)
Stability  (3%)
Optimal Range  (5%)
 

Skills

Talents

Build Guide

lone star build give rombo style use it u believe it

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    607,482
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    824,797
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    390,168
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    14%
Critical hit chance with the primary weapon
Critical Hit Damage:    68%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    21,784
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    48,361
Damage dealt per bullet with a headshot from the primary weapon
Range:    28.00m
Optimal range for the primary weapon
Reload Time:    5.50s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    568,259
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    763,307
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    373,210
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    7%
Critical hit chance with the secondary weapon
Critical Hit Damage:    68%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    21,784
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    45,638
Damage dealt per bullet with a headshot from the secondary weapon
Range:    29.40m
Optimal range for the secondary weapon
Reload Time:    5.50s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    287,037
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    382,536
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    191,538
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    10.5%
Critical hit chance with the sidearm
Critical Hit Damage:    60%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    19,520
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    40,212
Damage dealt per bullet with a headshot from the sidearm
Range:    14.70m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    8,863
The minimum amount of firearms this build will have
Max Firearms:    9,742
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    3,062
The minimum amount of stamina this build will have
Max Stamina:    3,228
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    3,062
The minimum amount of electronics this build will have
Max Electronics:    3,228
The maximum amount of electronics this build will have when fully optimized
Skill Power:    100,175
Improves skills
Skill Haste:    16%
Improves the cooldowns of skills
Max Health:    207,031
The maximum amount of health this build will have when fully optimized
Max Toughness:    311,315
Toughness is a combination of max health and armor
Max Health on Kill:    5%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    50%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    33%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    0%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
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