Solo Resistance Farm Non-Classy

    PvE

by XSV_ViP3R12 last updated Feb 22, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

442,374

Firearms  

  6461

Toughness

463,811

Stamina  

  5608

Skill Power

84,960

Electronics  

  2832

Gear

Nomad Chest
Enemy Armor Damage  (6%)
Health on Kill  (5%)
Ammo Capacity  (56%)
 

1272

NinjaBike Messenger Bag
Health  (13339)
Ammo Capacity  (56%)
 
 

1272

D3-FNC Mask
Health on Kill  (5%)
Damage to Elites  (12%)
 
 

1272

Striker Gloves
Assault Rifle Damage  (12%)
Enemy Armor Damage  (8%)
Health on Kill  (5%)
 

1272

Striker Knee Pads
Health  (16674)
Damage to Elites  (16%)
Burn Resistance  (33%)
Shock Resistance  (33%)

1272

Striker Holster
Weapon Reload Speed  (20.5%)

1272

1272

1272

Gear Mods

Gear Mod - Firearms Mod
Damage To Elites  (4%)
QUANTITY - 2
  

214

Gear Mod - Stamina Mod
Damage To Elites  (4%)
QUANTITY - 3
  

214

Performance Mod
Support Station Lifetime
QUANTITY - 2
  
 
Performance Mod
Sticky Bomb Explosion Range
QUANTITY - 2
  
 

Primary Weapon  -  Lightweight M4

VX-1 scope (12x)
Headshot Damage  (18.5%)
Stability  (3%)
Critical Hit Chance  (3.5%)
 
Extended Magazine
Magazine Size  (121%)
Reload Speed  (5%)
Rate of Fire  (6.3%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Stability  (3%)
Critical Hit Damage  (4%)
 
Angled Grip
Stability  (14%)
Critical Hit Damage  (4%)
Reload Speed  (5%)
 

Secondary Weapon  -  The House

C79 scope (3-4x)
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Optimal Range  (5%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Small suppressor
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Optimal Range  (5%)
 
Short Grip
Critical Hit Damage  (20.5%)
Reload Speed  (5%)
Optimal Range  (5%)
 

Off Hand Weapon  -  Golden Rhino

T2 Micro red dot sight - Tan
Headshot Damage  (6%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
PEQ-15 Laser (all color variations)
Accuracy  (18%)
Critical Hit Damage  (4%)
Optimal Range  (5%)
 

Skills

Talents

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    442,374
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    600,008
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    284,740
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    3.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    33%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    20,250
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    42,930
Damage dealt per bullet with a headshot from the primary weapon
Range:    28.00m
Optimal range for the primary weapon
Reload Time:    2.50s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    381,511
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    441,565
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    321,457
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    38%
Critical hit chance with the secondary weapon
Critical Hit Damage:    89%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    18,369
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    27,554
Damage dealt per bullet with a headshot from the secondary weapon
Range:    19.55m
Optimal range for the secondary weapon
Reload Time:    2.07s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    298,955
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    401,739
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    196,172
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    3.5%
Critical hit chance with the sidearm
Critical Hit Damage:    33%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    36,016
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    74,193
Damage dealt per bullet with a headshot from the sidearm
Range:    18.90m
Optimal range for the sidearm
Reload Time:    1.80s
Reload time for the sidearm
Min Firearms:    5,765
The minimum amount of firearms this build will have
Max Firearms:    6,461
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    5,038
The minimum amount of stamina this build will have
Max Stamina:    5,608
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,674
The minimum amount of electronics this build will have
Max Electronics:    2,832
The maximum amount of electronics this build will have when fully optimized
Skill Power:    84,960
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    308,444
The maximum amount of health this build will have when fully optimized
Max Toughness:    463,811
Toughness is a combination of max health and armor
Max Health on Kill:    10%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    33%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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