Korin build

    PvE

by Handsnatcher1 last updated Oct 31, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

357,523

Firearms  

  8701

Toughness

356,133

Stamina  

  2832

Skill Power

84,960

Electronics  

  2832

Gear

Forceful Chest
All Resistance  (4%)
Health  (16674)
Ammo Capacity  (56%)
 

1272

Final Measure Backpack
Weapon Stability  (16.5%)
Bleed Resistance  (17%)
 
 

1272

Final Measure Mask
All Resistance  (4%)
Burn Resistance  (17%)
 
 

1272

Final Measure Gloves
LMG Damage  (12%)
Critical Hit Chance  (6%)
Health on Kill  (5%)
 

1272

Final Measure Knee Pads
Health  (16674)
Shock Resistance  (33%)
Disorient Resistance  (33%)
Burn Resistance  (33%)

1272

Final Measure Holster
Health  (8337)

1272

1272

1272

Gear Mods

Gear Mod - Firearms Mod
All Resistance  (2%)
QUANTITY - 2
  

267

Performance Mod
Pulse Lifetime
QUANTITY - 2
  
 
Performance Mod
Pulse Critical Hit Chance
QUANTITY - 1
  
 

Primary Weapon  -  Hungry Hog

CQBSS scope (8x)
Stability  (14%)
Critical Hit Damage  (4%)
Headshot Damage  (6%)
 
High velocity magazine
Critical Hit Chance  (8.5%)
Magazine Size  (12.5%)
Critical Hit Damage  (4%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Stability  (3%)
Headshot Damage  (6%)
 
Short Grip
Critical Hit Damage  (20.5%)
Accuracy  (2.5%)
Accuracy  (2.5%)
 

Secondary Weapon  -  Warlord

MK5 scope (15x)
Optimal Range  (25%)
Critical Hit Damage  (4%)
Critical Hit Damage  (4%)
 
High velocity magazine
Critical Hit Chance  (8.5%)
Reload Speed  (5%)
Rate of Fire  (6.3%)
 
Large suppressor
Critical Hit Damage  (20.5%)
Accuracy  (2.5%)
Headshot Damage  (6%)
 
Small Grip
Critical Hit Damage  (20.5%)
Accuracy  (2.5%)
Accuracy  (2.5%)
 

Off Hand Weapon  -  Golden Rhino

Russian red dot sight
Accuracy  (18%)
Critical Hit Damage  (4%)
Critical Hit Chance  (3.5%)
 
Small laser pointer
Accuracy  (18%)
Stability  (3%)
Reload Speed  (5%)
 

Skills

Talents

Build Guide

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Detailed Stat Calculations

Average Weapon Damage Per Magazine:    357,523
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    477,606
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    237,441
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    14.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    74%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    27,876
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    59,098
Damage dealt per bullet with a headshot from the primary weapon
Range:    40.00m
Optimal range for the primary weapon
Reload Time:    5.75s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    418,920
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    531,108
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    306,731
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    14.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    74%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    28,231
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    51,098
Damage dealt per bullet with a headshot from the secondary weapon
Range:    32.50m
Optimal range for the secondary weapon
Reload Time:    2.60s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    342,118
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    454,100
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    230,135
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    9.5%
Critical hit chance with the sidearm
Critical Hit Damage:    29%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    41,593
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    83,187
Damage dealt per bullet with a headshot from the sidearm
Range:    18.00m
Optimal range for the sidearm
Reload Time:    1.80s
Reload time for the sidearm
Min Firearms:    7,675
The minimum amount of firearms this build will have
Max Firearms:    8,701
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    2,674
The minimum amount of stamina this build will have
Max Stamina:    2,832
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,674
The minimum amount of electronics this build will have
Max Electronics:    2,832
The maximum amount of electronics this build will have when fully optimized
Skill Power:    84,960
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    236,836
The maximum amount of health this build will have when fully optimized
Max Toughness:    356,133
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    17%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    50%
How high a resistance to Burning this build will have
Disorient Resistance:    33%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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