4pc rec

    PvE

by Jfall1993 last updated Sep 28, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

175,242

Firearms  

  4433

Toughness

354,658

Stamina  

  3633

Skill Power

236,369

Electronics  

  7100

Gear

Rapid Chest
Health  (16674)
Skill Haste  (9%)
Ammo Capacity  (56%)
 

1272

Reclaimer Backpack
Skill Power  (13339)
Ammo Capacity  (56%)
 
 

1272

Refreshed Mask
Skill Power  (10030)
Damage to Elites  (12%)
 
 

1272

Reclaimer Gloves
Skill Haste  (9%)
Enemy Armor Damage  (8%)
Health on Kill  (5%)
 

1272

Reclaimer Knee Pads
Enemy Armor Damage  (4%)
Damage to Elites  (16%)
Burn Resistance  (33%)
Shock Resistance  (33%)

1272

Reclaimer Holster
Skill Haste  (7%)

1272

1272

1272

Gear Mods

Gear Mod - Firearms Mod
Skill Haste  (3%)
QUANTITY - 2
  

267

Gear Mod - Stamina Mod
Skill Haste  (3%)
QUANTITY - 3
  

267

Performance Mod
Support Station Range
QUANTITY - 2
  
 
Performance Mod
First Aid Ally Heal
QUANTITY - 2
  
 

Primary Weapon  -  Custom M44

MK5 scope (15X) - Tan
Headshot Damage  (6%)
Accuracy  (2.5%)
Critical Hit Damage  (4%)
 
Quick release magazine
Reload Speed  (31%)
Magazine Size  (12.5%)
Critical Hit Damage  (4%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Stability  (3%)
Accuracy  (2.5%)
 
Handstop
Reload Speed  (31%)
Critical Hit Damage  (4%)
Accuracy  (2.5%)
 

Secondary Weapon  -  MDR Battle Rifle

MK5 scope (15X) - Tan
Headshot Damage  (6%)
Critical Hit Damage  (4%)
Stability  (3%)
 
Heavy firing spring
Rate of Fire  (12.6%)
Critical Hit Damage  (4%)
Magazine Size  (12.5%)
 
Omega rifle suppressor - Tan
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Handstop
Reload Speed  (31%)
Stability  (3%)
Critical Hit Damage  (4%)
 

Off Hand Weapon  -  First Wave X-45

Quick release magazine
Reload Speed  (31%)
Critical Hit Chance  (3.5%)
Magazine Size  (12.5%)
 
Ti-RANT Suppressor
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Headshot Damage  (6%)
 
Small laser pointer
Accuracy  (18%)
Reload Speed  (5%)
Critical Hit Damage  (4%)
 

Skills

Talents

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    175,242
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    262,090
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    88,394
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    0%
Critical hit chance with the primary weapon
Critical Hit Damage:    37%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    104,466
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    309,742
Damage dealt per bullet with a headshot from the primary weapon
Range:    60.00m
Optimal range for the primary weapon
Reload Time:    1.90s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    401,074
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    549,748
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    252,399
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    3.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    41%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    41,040
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    90,083
Damage dealt per bullet with a headshot from the secondary weapon
Range:    28.00m
Optimal range for the secondary weapon
Reload Time:    2.40s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    213,973
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    286,224
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    141,722
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    12%
Critical hit chance with the sidearm
Critical Hit Damage:    33%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    14,178
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    29,206
Damage dealt per bullet with a headshot from the sidearm
Range:    16.00m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    4,039
The minimum amount of firearms this build will have
Max Firearms:    4,433
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    3,358
The minimum amount of stamina this build will have
Max Stamina:    3,633
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    6,310
The minimum amount of electronics this build will have
Max Electronics:    7,100
The maximum amount of electronics this build will have when fully optimized
Skill Power:    236,369
Improves skills
Skill Haste:    40%
Improves the cooldowns of skills
Max Health:    235,855
The maximum amount of health this build will have when fully optimized
Max Toughness:    354,658
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    33%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
Comments (0)
  • No comments yet, maybe you should be first?

Leave a comment