K.4.K_sombra_78 Autoridad táctica

    PvP

by K.4.K_sombra_78 last updated Nov 3, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

293,626

Firearms  

  2961

Toughness

324,343

Stamina  

  2961

Skill Power

393,572

Electronics  

  10147

Gear

Vigorous Chest
Skill Haste  (9%)
Health  (16674)
Ammo Capacity  (56%)
 

1272

classified gear icon Tactician Backpack
Skill Power  (13339)
Ammo Capacity  (56%)
 
 

1401

classified gear icon Tactician Mask
Skill Power  (10030)
Burn Resistance  (17%)
 
 

1401

classified gear icon Tactician Gloves
Critical Hit Damage  (17%)
Skill Haste  (9%)
Critical Hit Chance  (6%)
 

1401

classified gear icon Tactician Knee Pads
Skill Power  (13339)
Disorient Resistance  (33%)
Blind/Deaf Resistance  (33%)
Disrupt Resistance  (33%)

1401

classified gear icon Tactician Holster
Skill Haste  (7%)

1401

1401

1401

Gear Mods

Gear Mod - Electronics Mod
Skill Power  (3335)
QUANTITY - 5
  

267

Performance Mod
Sticky Bomb Explosion Damage
QUANTITY - 4
  
 

Primary Weapon  -  The Showstopper

EXPS3 Holographic sight
Optimal Range  (25%)
Headshot Damage  (6%)
Critical Hit Chance  (3.5%)
 
Vertical Grip
Optimal Range  (49.5%)
Critical Hit Damage  (4%)
Accuracy  (2.5%)
 

Secondary Weapon  -  LVOA-C

C79 scope (3-4x)
Critical Hit Damage  (20.5%)
Accuracy  (2.5%)
Stability  (3%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
SR-7 Suppressor
Critical Hit Damage  (20.5%)
Accuracy  (2.5%)
Stability  (3%)
 
Small Grip
Critical Hit Damage  (20.5%)
Accuracy  (2.5%)
Stability  (3%)
 

Off Hand Weapon  -  Damascus

Muzzle brake
Stability  (14%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 

Skills

Talents

Build Guide

Los modificadores de las armas no están al máximo pero esta web solo permite seleccionar modificadores con los máximos valores.

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    293,626
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    364,162
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    223,089
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    9.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    46%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    57,890
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    96,098
Damage dealt per bullet with a headshot from the primary weapon
Range:    24.43m
Optimal range for the primary weapon
Reload Time:    2.20s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    264,734
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    331,942
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    197,526
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    9.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    107.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    13,705
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    23,984
Damage dealt per bullet with a headshot from the secondary weapon
Range:    28.00m
Optimal range for the secondary weapon
Reload Time:    2.55s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    168,738
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    223,391
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    114,084
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    9.5%
Critical hit chance with the sidearm
Critical Hit Damage:    46%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    15,789
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    31,578
Damage dealt per bullet with a headshot from the sidearm
Range:    16.00m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    2,834
The minimum amount of firearms this build will have
Max Firearms:    2,961
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    2,834
The minimum amount of stamina this build will have
Max Stamina:    2,961
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    9,159
The minimum amount of electronics this build will have
Max Electronics:    10,147
The maximum amount of electronics this build will have when fully optimized
Skill Power:    393,572
Improves skills
Skill Haste:    40%
Improves the cooldowns of skills
Max Health:    215,695
The maximum amount of health this build will have when fully optimized
Max Toughness:    324,343
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    33%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    17%
How high a resistance to Burning this build will have
Disorient Resistance:    33%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    33%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
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