5 Piece Classy Nomad PvP

    PvP

by ltbuzzlitebeer last updated Sep 27, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

591,467

Firearms  

  7755

Toughness

452,307

Stamina  

  5353

Skill Power

88,830

Electronics  

  2961

Gear

Barret's bulletproof vest
Exotic Damage Resilience  (11%)
Health  (16674)
Ammo Capacity  (56%)
 

1272

classified gear icon Nomad Backpack
Health  (13339)
Ammo Capacity  (56%)
 
 

1401

classified gear icon Nomad Mask
Critical Hit Chance  (4%)
Burn Resistance  (17%)
 
 

1401

classified gear icon Nomad Gloves
Critical Hit Chance  (6%)
Critical Hit Damage  (17%)
SMG Damage  (12%)
 

1401

classified gear icon Nomad Knee Pads
Critical Hit Damage  (9%)
Shock Resistance  (33%)
Burn Resistance  (33%)
Bleed Resistance  (33%)

1401

classified gear icon Nomad Holster
Skill Haste  (7%)

1401

1401

1401

Gear Mods

Gear Mod - Firearms Mod
Crit Chance  (1%)
QUANTITY - 5
  

267

Performance Mod
Pulse Critical Hit Chance
QUANTITY - 4
  
 

Primary Weapon  -  The House

C79 scope (3-4x)
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
Ti-RANT Suppressor
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Headshot Damage  (6%)
 
Small Grip
Critical Hit Damage  (20.5%)
Optimal Range  (5%)
Stability  (3%)
 

Secondary Weapon  -  Lightweight M4

552 Holo sight
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Angled Grip
Stability  (14%)
Critical Hit Damage  (4%)
Accuracy  (2.5%)
 

Off Hand Weapon  -  Double Barrel Sawed Off Shotgun

Skills

Talents

Build Guide

This PvP Nomad build is all about critical hit chance and being able to push out DPS.  I've seen a lot of players equip Savage gloves with this build and I like the concept, but the Barrett's vest is also a good combo with the 5 piece Nomad.  I am constantly using my skills while in a PvP battle, so the 5% damage increase and 10% armor increase are ideal.  

Since the 6 piece Nomad bonus has been rendered useless in squad PvP, I always choose this 5 piece setup for squad play.  For even more effectiveness, engage other players while having NPCs around you for easy kills and the 25% Health on Kill bonus.  Kill trash mob NPCs with the Double Barrel Shotgun to proc both Predatory and Determined.

LtBuzzLitebeer

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    591,467
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    688,056
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    494,878
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    53%
Critical hit chance with the primary weapon
Critical Hit Damage:    111%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    22,414
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    36,311
Damage dealt per bullet with a headshot from the primary weapon
Range:    17.85m
Optimal range for the primary weapon
Reload Time:    2.07s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    475,177
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    611,399
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    338,954
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    30.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    78%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    19,698
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    39,297
Damage dealt per bullet with a headshot from the secondary weapon
Range:    28.00m
Optimal range for the secondary weapon
Reload Time:    2.50s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    694,112
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    845,389
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    542,834
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    15%
Critical hit chance with the sidearm
Critical Hit Damage:    51%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    163,884
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    262,214
Damage dealt per bullet with a headshot from the sidearm
Range:    11.00m
Optimal range for the sidearm
Reload Time:    0.80s
Reload time for the sidearm
Min Firearms:    7,021
The minimum amount of firearms this build will have
Max Firearms:    7,755
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    4,972
The minimum amount of stamina this build will have
Max Stamina:    5,353
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,834
The minimum amount of electronics this build will have
Max Electronics:    2,961
The maximum amount of electronics this build will have when fully optimized
Skill Power:    88,830
Improves skills
Skill Haste:    7%
Improves the cooldowns of skills
Max Health:    300,794
The maximum amount of health this build will have when fully optimized
Max Toughness:    452,307
Toughness is a combination of max health and armor
Max Health on Kill:    25%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    11%
How much exotic damage is mitigated
Bleed Resistance:    33%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    50%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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