Banshee\Pred\FM Ninja Console PvPvE Build

    PvP

by ariguznaga last updated Feb 20, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

439,427

Firearms  

  7083

Toughness

487,637

Stamina  

  6025

Skill Power

88,830

Electronics  

  2961

Gear

classified gear icon Banshee Chest
Health  (16674)
Exotic Damage Resilience  (11%)
Ammo Capacity  (56%)
 

1401

NinjaBike Messenger Bag
Weapon Stability  (16.5%)
Bleed Resistance  (17%)
 
 

1272

classified gear icon Predator's Mark Mask
Exotic Damage Resilience  (11%)
Burn Resistance  (17%)
 
 

1401

classified gear icon Final Measure Gloves
SMG Damage  (12%)
Critical Hit Chance  (6%)
Critical Hit Damage  (17%)
 

1401

classified gear icon Banshee Knee Pads
Health  (16674)
Shock Resistance  (33%)
Bleed Resistance  (33%)
Burn Resistance  (33%)

1401

classified gear icon Predator's Mark Holster
Critical Hit Chance  (4%)

1401

1401

1401

Gear Mods

Gear Mod - Firearms Mod
Exotic Damage Resilience  (2%)
QUANTITY - 2
  

267

Gear Mod - Stamina Mod
Exotic Damage Resilience  (2%)
QUANTITY - 3
  

267

Performance Mod
Pulse Critical Hit Chance
QUANTITY - 4
  
 

Primary Weapon  -  LVOA-C

VX-1 scope (12x)
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Small Grip
Critical Hit Damage  (20.5%)
Stability  (3%)
Accuracy  (2.5%)
 

Secondary Weapon  -  The House

C79 scope (3-4x)
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Small Grip
Critical Hit Damage  (20.5%)
Stability  (3%)
Accuracy  (2.5%)
 

Off Hand Weapon  -  Double Barrel Sawed Off Shotgun

Skills

Talents

Build Guide

For PvP use the LVOAC at range to lower their health and force them to use a Medkit/Inmune Station, once they get close swap to your House and down them, swap to the Double Barrel Sawed off and finish them off to proc Predatory and Determined.

Stability on backpack because it really helps compensate for the recoil generated by the AR. Try it out in the firing range and get used to the recoil against the middle target.

Why LVOAC instead of LW M4? (LVOAC is among the same family of M4).   Grab both and try them out in the firing range, the M4 has horizontal plus vertical recoil, the LVOAC is mostly vertical, and the "Stability" on this game really helps the vertical recoil (Not so much for Horizontal recoil).

Finally, 59.5% EDR (25% FM 12.5% Mods 11% Chest 11% Mask) plus 50% Bleed Resistance will really help against those annoying Predator Builds.

For PC, use a LW M4 instead and health on the backpack.

Classifieds are not needed (Just the holster for Predatory), you can swap the pieces however you like, just make sure you have 2 Banshee / 2 Predator / 1 FM, 

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    439,427
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    586,224
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    292,630
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    16.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    70.5%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    18,858
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    39,978
Damage dealt per bullet with a headshot from the primary weapon
Range:    28.00m
Optimal range for the primary weapon
Reload Time:    2.30s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    511,165
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    603,635
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    418,695
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    39%
Critical hit chance with the secondary weapon
Critical Hit Damage:    103.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    21,459
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    34,763
Damage dealt per bullet with a headshot from the secondary weapon
Range:    17.00m
Optimal range for the secondary weapon
Reload Time:    1.86s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    639,746
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    784,573
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    494,920
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    6%
Critical hit chance with the sidearm
Critical Hit Damage:    42%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    156,895
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    251,032
Damage dealt per bullet with a headshot from the sidearm
Range:    11.00m
Optimal range for the sidearm
Reload Time:    0.72s
Reload time for the sidearm
Min Firearms:    6,497
The minimum amount of firearms this build will have
Max Firearms:    7,083
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    5,496
The minimum amount of stamina this build will have
Max Stamina:    6,025
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,834
The minimum amount of electronics this build will have
Max Electronics:    2,961
The maximum amount of electronics this build will have when fully optimized
Skill Power:    88,830
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    324,289
The maximum amount of health this build will have when fully optimized
Max Toughness:    487,637
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    22%
How much exotic damage is mitigated
Bleed Resistance:    50%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    50%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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