DPS

    PvE

by Evilpuggle1992 last updated Sep 20, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

422,163

Firearms  

  6162

Toughness

475,016

Stamina  

  6301

Skill Power

84,960

Electronics  

  2832

Gear

classified gear icon Alpha Bridge Chest
Enemy Armor Damage  (6%)
Enemy Armor Damage  (6%)
Increased Kill XP  (28%)
 

1401

Alpha Bridge Backpack
Critical Hit Damage  (9%)
Ammo Capacity  (56%)
 
 

1272

D3-FNC Mask
Enemy Armor Damage  (8%)
Damage to Elites  (12%)
 
 

1272

D3-FNC Gloves
Critical Hit Damage  (17%)
Critical Hit Damage  (17%)
Critical Hit Damage  (17%)
 

1272

Final Measure Knee Pads
Exotic Damage Resilience  (8%)
Damage to Elites  (16%)
Damage to Elites  (16%)
Damage to Elites  (16%)

1272

Final Measure Holster
Weapon Reload Speed  (20.5%)

1272

1272

1272

Gear Mods

Gear Mod - Stamina Mod
Health  (3335)
QUANTITY - 5
  

267

Performance Mod
First Aid Ally Heal
QUANTITY - 4
  
 

Primary Weapon  -  MDR Battle Rifle

T2 Micro red dot sight - Tan
Headshot Damage  (6%)
Critical Hit Chance  (3.5%)
Accuracy  (2.5%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
Compensator
Stability  (14%)
Critical Hit Damage  (4%)
Optimal Range  (5%)
 
Handstop
Reload Speed  (31%)
Accuracy  (2.5%)
Stability  (3%)
 

Secondary Weapon  -  SCAR-L

Reflex sight - Tan
Optimal Range  (5%)
Critical Hit Damage  (4%)
Headshot Damage  (6%)
 
Heavy firing spring
Rate of Fire  (12.6%)
Reload Speed  (5%)
Reload Speed  (5%)
 
Muzzle brake
Stability  (14%)
Headshot Damage  (6%)
Headshot Damage  (6%)
 
Small Grip
Critical Hit Damage  (20.5%)
Reload Speed  (5%)
Optimal Range  (5%)
 

Off Hand Weapon  -  Golden Rhino

PRO red dot sight - Tan
Headshot Damage  (6%)
Critical Hit Damage  (4%)
Critical Hit Damage  (4%)
 
PEQ-15 Laser (all color variations)
Accuracy  (18%)
Critical Hit Damage  (4%)
Critical Hit Damage  (4%)
 

Skills

Talents

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    422,163
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    557,284
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    287,043
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    7%
Critical hit chance with the primary weapon
Critical Hit Damage:    104%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    46,746
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    93,959
Damage dealt per bullet with a headshot from the primary weapon
Range:    29.40m
Optimal range for the primary weapon
Reload Time:    2.40s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    337,024
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    443,997
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    230,050
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    0%
Critical hit chance with the secondary weapon
Critical Hit Damage:    109.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    21,248
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    41,009
Damage dealt per bullet with a headshot from the secondary weapon
Range:    30.80m
Optimal range for the secondary weapon
Reload Time:    2.30s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    290,582
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    391,241
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    189,923
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    0%
Critical hit chance with the sidearm
Critical Hit Damage:    101%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    35,271
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    72,659
Damage dealt per bullet with a headshot from the sidearm
Range:    18.00m
Optimal range for the sidearm
Reload Time:    1.80s
Reload time for the sidearm
Min Firearms:    5,561
The minimum amount of firearms this build will have
Max Firearms:    6,162
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    5,632
The minimum amount of stamina this build will have
Max Stamina:    6,301
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,674
The minimum amount of electronics this build will have
Max Electronics:    2,832
The maximum amount of electronics this build will have when fully optimized
Skill Power:    84,960
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    315,896
The maximum amount of health this build will have when fully optimized
Max Toughness:    475,016
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    15%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    8%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    0%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
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