Hybrid Tactician/Firearms

    PvE

by himynamesmarc last updated Sep 19, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

392,733

Firearms  

  5234

Toughness

341,585

Stamina  

  3899

Skill Power

244,888

Electronics  

  6033

Gear

Vigorous Chest
Skill Haste  (9%)
Exotic Damage Resilience  (11%)
Ammo Capacity  (56%)
 

1272

Specialized Backpack
Critical Hit Damage  (9%)
Disrupt Resistance  (17%)
 
 

1272

Tactician Mask
Skill Power  (10030)
Increased Kill XP  (14%)
 
 

1272

Tactician Gloves
Assault Rifle Damage  (12%)
Enemy Armor Damage  (8%)
Critical Hit Damage  (17%)
 

1272

Tactician Knee Pads
Skill Power  (13339)
Damage to Elites  (16%)
Shock Resistance  (33%)
Bleed Resistance  (33%)

1272

Tactician Holster
Skill Haste  (7%)

1272

1272

1272

Gear Mods

Gear Mod - Firearms Mod
Skill Haste  (3%)
QUANTITY - 3
  

267

Gear Mod - Firearms Mod
Signature Resource Gain  (4%)
QUANTITY - 2
  

267

Performance Mod
Pulse Lifetime
QUANTITY - 4
  
 

Primary Weapon  -  Military G36

552 Holo sight
Critical Hit Chance  (8.5%)
Headshot Damage  (6%)
Critical Hit Damage  (4%)
 
Extended Magazine
Magazine Size  (121%)
Reload Speed  (5%)
Rate of Fire  (6.3%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Critical Hit Damage  (4%)
Stability  (3%)
 
Handstop
Reload Speed  (31%)
Critical Hit Damage  (4%)
Accuracy  (2.5%)
 

Secondary Weapon  -  Heel

PRO red dot sight - Tan
Headshot Damage  (6%)
Critical Hit Damage  (4%)
Critical Hit Chance  (3.5%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
Omega rifle suppressor - Tan
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Accuracy  (2.5%)
 

Off Hand Weapon  -  Double Barrel Sawed Off Shotgun

Skills

Talents

Build Guide

Just joined the game about 2 weeks ago after about a years absence. The first hybrid build I made, thoughts? I usually don't die however my damage output is midrange. I am allowed to kill 3 level 34 purple enemies in one clip.

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    392,733
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    527,571
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    257,896
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    8.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    78%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    19,719
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    41,706
Damage dealt per bullet with a headshot from the primary weapon
Range:    32.00m
Optimal range for the primary weapon
Reload Time:    2.00s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    563,089
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    840,509
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    285,669
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    10.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    70%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    59,171
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    182,542
Damage dealt per bullet with a headshot from the secondary weapon
Range:    60.00m
Optimal range for the secondary weapon
Reload Time:    2.15s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    550,662
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    677,738
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    423,586
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    0%
Critical hit chance with the sidearm
Critical Hit Damage:    66%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    137,666
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    220,265
Damage dealt per bullet with a headshot from the sidearm
Range:    11.00m
Optimal range for the sidearm
Reload Time:    0.80s
Reload time for the sidearm
Min Firearms:    4,723
The minimum amount of firearms this build will have
Max Firearms:    5,234
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    3,583
The minimum amount of stamina this build will have
Max Stamina:    3,899
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    5,401
The minimum amount of electronics this build will have
Max Electronics:    6,033
The maximum amount of electronics this build will have when fully optimized
Skill Power:    244,888
Improves skills
Skill Haste:    40%
Improves the cooldowns of skills
Max Health:    227,161
The maximum amount of health this build will have when fully optimized
Max Toughness:    341,585
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    11%
How much exotic damage is mitigated
Bleed Resistance:    33%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    0%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    17%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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