deadeye pvp

    PvP

by Venom last updated Feb 20, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

680,054

Firearms  

  8812

Toughness

350,053

Stamina  

  4029

Skill Power

88,830

Electronics  

  2961

Gear

Reckless Chest
Health  (16674)
Exotic Damage Resilience  (11%)
Ammo Capacity  (56%)
 

1272

classified gear icon DeadEYE Backpack
Critical Hit Damage  (9%)
Bleed Resistance  (17%)
 
 

1401

classified gear icon DeadEYE Mask
Exotic Damage Resilience  (11%)
Burn Resistance  (17%)
 
 

1401

classified gear icon DeadEYE Gloves
Critical Hit Damage  (17%)
SMG Damage  (12%)
Marksman Rifle Damage  (12%)
 

1401

classified gear icon DeadEYE Knee Pads
Critical Hit Damage  (9%)
Disrupt Resistance  (33%)
Bleed Resistance  (33%)
Burn Resistance  (33%)

1401

classified gear icon DeadEYE Holster
Health  (8337)

1401

1401

1401

Gear Mods

Gear Mod - Stamina Mod
Exotic Damage Resilience  (2%)
QUANTITY - 4
  

267

Gear Mod - Firearms Mod
Exotic Damage Resilience  (2%)
QUANTITY - 0
  

267

Performance Mod
Smart Cover Damage Resist
QUANTITY - 4
  
 

Primary Weapon  -  Paratrooper SVD

C79 scope (3-4x)
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Damage  (4%)
Rate of Fire  (6.3%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Short Grip
Critical Hit Damage  (20.5%)
Accuracy  (2.5%)
Reload Speed  (5%)
 

Secondary Weapon  -  The House

C79 scope (3-4x)
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Small Grip
Critical Hit Damage  (20.5%)
Reload Speed  (5%)
Accuracy  (2.5%)
 

Off Hand Weapon  -  Double Barrel Sawed Off Shotgun

Skills

Talents

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    680,054
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    987,899
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    372,208
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    7%
Critical hit chance with the primary weapon
Critical Hit Damage:    160.5%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    78,696
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    223,496
Damage dealt per bullet with a headshot from the primary weapon
Range:    34.00m
Optimal range for the primary weapon
Reload Time:    2.30s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    632,994
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    743,424
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    522,564
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    33%
Critical hit chance with the secondary weapon
Critical Hit Damage:    141.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    25,626
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    41,515
Damage dealt per bullet with a headshot from the secondary weapon
Range:    17.00m
Optimal range for the secondary weapon
Reload Time:    2.07s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    755,468
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    929,806
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    581,129
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    0%
Critical hit chance with the sidearm
Critical Hit Damage:    80%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    188,867
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    302,187
Damage dealt per bullet with a headshot from the sidearm
Range:    11.00m
Optimal range for the sidearm
Reload Time:    0.80s
Reload time for the sidearm
Min Firearms:    8,019
The minimum amount of firearms this build will have
Max Firearms:    8,812
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    3,746
The minimum amount of stamina this build will have
Max Stamina:    4,029
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,834
The minimum amount of electronics this build will have
Max Electronics:    2,961
The maximum amount of electronics this build will have when fully optimized
Skill Power:    88,830
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    256,072
The maximum amount of health this build will have when fully optimized
Max Toughness:    350,053
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    22%
How much exotic damage is mitigated
Bleed Resistance:    50%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    50%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    33%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
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