Skilled Alpha

    PvP

by TADAK last updated Sep 18, 2018    Patch v1.8

   

Votes: +1

   

Primary DPS

434,386

Firearms  

  5758

Toughness

477,380

Stamina  

  5353

Skill Power

180,992

Electronics  

  4958

Gear

classified gear icon Alpha Bridge Chest
Health  (16674)
Skill Haste  (9%)
Ammo Capacity  (56%)
 

1401

Specialized Backpack
Health  (13339)
Ammo Capacity  (56%)
 
 

1272

classified gear icon Alpha Bridge Mask
Skill Power  (10030)
Burn Resistance  (17%)
 
 

1401

classified gear icon Alpha Bridge Gloves
SMG Damage  (12%)
Skill Haste  (9%)
Critical Hit Chance  (6%)
 

1401

classified gear icon Alpha Bridge Knee Pads
Health  (16674)
Shock Resistance  (33%)
Bleed Resistance  (33%)
Disrupt Resistance  (33%)

1401

classified gear icon Alpha Bridge Holster
Skill Haste  (7%)

1401

1401

1401

Gear Mods

Gear Mod - Firearms Mod
Skill Haste  (3%)
QUANTITY - 2
  

267

Gear Mod - Electronics Mod
Skill Haste  (3%)
QUANTITY - 3
  

267

Performance Mod
First Aid Self Heal
QUANTITY - 4
  
 

Primary Weapon  -  The House

PRO red dot sight
Critical Hit Damage  (20.5%)
Stability  (3%)
Critical Hit Chance  (3.5%)
 
Extended Magazine
Magazine Size  (121%)
Reload Speed  (5%)
Critical Hit Damage  (4%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Stability  (3%)
Critical Hit Chance  (3.5%)
 
Small Grip
Critical Hit Damage  (20.5%)
Reload Speed  (5%)
Stability  (3%)
 

Secondary Weapon  -  MP5

PRO red dot sight
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Stability  (3%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Damage  (4%)
Rate of Fire  (6.3%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Stability  (3%)
 
Small Grip
Critical Hit Damage  (20.5%)
Stability  (3%)
Reload Speed  (5%)
 

Off Hand Weapon  -  Double Barrel Sawed Off Shotgun

Skills

Talents

Build Guide

"Skilled Alpha" it's an All-Round build that can be used in PVP as well as PVE. You can choose to run it with any group of weapons - I went for SMGs due to my unconditional love for this type of weapons - but it can also be very successful with Assault Rifles or LMG.

I use 5 pieces of Classified Alpha Bridge and Specialised backpack (for extra Skill Power) with House as the primary weapon and Navy MP5 as secondary (You can use any other SMG with the talents you prefer). Weapon talents I went for are: Deadly (almost a "must-have" on SMGs), Responsive (as most of my PVP encounters happen to be within 10m range), Card Counter and Competent as 4th talent (for 10% extra damage after using any skill). 

Skills & Talents:

Booster Shot (for extra 15% damage and some healing) and Conceal Pulse (for extra Critical Chance and Damage);

Talents:Adrenaline, Critical Save, Strike Back and On The Move; 

Summary: 

- Base weapon damage 20k (The House /Deadly/Responsive/Card Counter/Competent/

- 40% Skill Haste /180k Skill Power

- Health: 317k /470k Toughness

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    434,386
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    501,235
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    367,538
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    35.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    105.5%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    20,448
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    30,672
Damage dealt per bullet with a headshot from the primary weapon
Range:    17.00m
Optimal range for the primary weapon
Reload Time:    2.07s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    393,537
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    454,098
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    332,975
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    35.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    105.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    18,516
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    27,774
Damage dealt per bullet with a headshot from the secondary weapon
Range:    16.00m
Optimal range for the secondary weapon
Reload Time:    2.10s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    608,019
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    746,731
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    469,308
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    6%
Critical hit chance with the sidearm
Critical Hit Damage:    25%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    150,271
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    240,434
Damage dealt per bullet with a headshot from the sidearm
Range:    11.00m
Optimal range for the sidearm
Reload Time:    0.80s
Reload time for the sidearm
Min Firearms:    5,268
The minimum amount of firearms this build will have
Max Firearms:    5,758
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    4,972
The minimum amount of stamina this build will have
Max Stamina:    5,353
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    4,587
The minimum amount of electronics this build will have
Max Electronics:    4,958
The maximum amount of electronics this build will have when fully optimized
Skill Power:    180,992
Improves skills
Skill Haste:    40%
Improves the cooldowns of skills
Max Health:    317,468
The maximum amount of health this build will have when fully optimized
Max Toughness:    477,380
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    33%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    17%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    33%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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