Bleeding Dragon

    PvE

by TADAK last updated Sep 12, 2018    Patch v1.8

   

Votes: +2

   

Primary DPS

470,641

Firearms  

  4157

Toughness

402,386

Stamina  

  4691

Skill Power

253,338

Electronics  

  7221

Gear

classified gear icon FireCrest Chest
Health  (16674)
Skill Haste  (9%)
Ammo Capacity  (56%)
 

1401

NinjaBike Messenger Bag
Skill Power  (13339)
Burn Resistance  (17%)
 
 

1272

classified gear icon FireCrest Mask
Skill Power  (10030)
Damage to Elites  (12%)
 
 

1401

classified gear icon Predator's Mark Gloves
Critical Hit Chance  (6%)
Assault Rifle Damage  (12%)
Critical Hit Damage  (17%)
 

1401

classified gear icon Predator's Mark Knee Pads
Skill Power  (13339)
Damage to Elites  (16%)
Burn Resistance  (33%)
Disrupt Resistance  (33%)

1401

classified gear icon Predator's Mark Holster
Skill Haste  (7%)

1401

1401

1401

Gear Mods

Gear Mod - Electronics Mod
Skill Haste  (3%)
QUANTITY - 3
  

267

Gear Mod - Stamina Mod
Skill Haste  (3%)
QUANTITY - 2
  

267

Performance Mod
Turret Damage
QUANTITY - 4
  
 

Primary Weapon  -  MDR Battle Rifle

VX-1 scope (12x)
Headshot Damage  (18.5%)
Stability  (3%)
Critical Hit Chance  (3.5%)
 
Extended Magazine
Magazine Size  (121%)
Rate of Fire  (6.3%)
Reload Speed  (5%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Stability  (3%)
Critical Hit Damage  (4%)
 
Angled Grip
Stability  (14%)
Critical Hit Damage  (4%)
Reload Speed  (5%)
 

Secondary Weapon  -  The House

PRO red dot sight
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Stability  (3%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Damage  (4%)
Rate of Fire  (6.3%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Small Grip
Critical Hit Damage  (20.5%)
Stability  (3%)
Reload Speed  (5%)
 

Off Hand Weapon  -  Custom PF45

Osprey .45 suppressor
Accuracy  (18%)
Headshot Damage  (6%)
Stability  (3%)
 
Small laser pointer
Accuracy  (18%)
Reload Speed  (5%)
Optimal Range  (5%)
 

Skills

Talents

Build Guide

"Bleeding Dragon" is primarily PvE focused build but can be used in PvP with few tweaks. Ninja bag is essential as well as 2 piece Firecrest (50% Flame turret range, 30% Flame turret damage) and 3 pieces of Predator's Mark (8% AR and SMG damage, reload speed and obviously the bleed effect).

Primary weapon of choice is a MDR due to its unique "Distracted" talent (18% damage against targets with status effect) with Stability and Headshot weapon mods and Destructive & Determined talents.

The House is a gun of choice for close combat and PvP encounters (if in DZ) and to activate Talented (15% Skill Power increase for 20 seconds).

Shrapnel & Wildfire for extra chance of setting enemies on fire and spreading the bleed, the other 2 talents are users preference - I like to use Critical Save (for hairy situations) and Combat Medic (to heal the turret).

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    470,641
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    652,557
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    288,724
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    9.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    50%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    48,155
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    111,719
Damage dealt per bullet with a headshot from the primary weapon
Range:    28.00m
Optimal range for the primary weapon
Reload Time:    2.16s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    385,246
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    450,164
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    320,328
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    35.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    107.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    16,679
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    26,019
Damage dealt per bullet with a headshot from the secondary weapon
Range:    17.00m
Optimal range for the secondary weapon
Reload Time:    1.86s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    192,032
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    257,475
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    126,589
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    6%
Critical hit chance with the sidearm
Critical Hit Damage:    42%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    13,377
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    27,556
Damage dealt per bullet with a headshot from the sidearm
Range:    14.70m
Optimal range for the sidearm
Reload Time:    1.44s
Reload time for the sidearm
Min Firearms:    3,903
The minimum amount of firearms this build will have
Max Firearms:    4,157
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    4,359
The minimum amount of stamina this build will have
Max Stamina:    4,691
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    6,565
The minimum amount of electronics this build will have
Max Electronics:    7,221
The maximum amount of electronics this build will have when fully optimized
Skill Power:    253,338
Improves skills
Skill Haste:    31%
Improves the cooldowns of skills
Max Health:    267,595
The maximum amount of health this build will have when fully optimized
Max Toughness:    402,386
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    50%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    33%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
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