This build is meant to be minds off play. No worrying about Striker stacks, Sentey marks, Predators bleed, scoping Deadeye, cool downs with Tactician/Reclaimer, etc…. Play aggressive, but make smart use of cover. Thanks to Alphabridge you can run your stats how you see fit and still keep the weapon talents and share the 3rd to each other. If you feel too squishy from my setup add more stamina. If you want more skill usage add some electronics. With lots of HoK you’ve got plenty of self sustaining healing without skill management. Healing for what you gotta do, kill NPC’s sounds like a win to me. Flame turret placed smartly can act as a great crowd controller even win low skill power. The primary gun is for use against elites and the secondary against all other enemy types. I dislike managing recoil, hence all the stability rolls. The gear mods to health over DtE help increase the power of the HoK in the build. If you want more sustain like that, roll HoK on the mask instead of EAD, it would be a small percentage of damage lost per second to gain the extra healing.
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