Final Measure DPS

    PvP

by JPhenrir_C last updated Mar 31, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

491,652

Firearms  

  6420

Toughness

537,604

Stamina  

  6688

Skill Power

88,830

Electronics  

  2961

Gear

classified gear icon Final Measure Chest
Health  (16674)
Exotic Damage Resilience  (11%)
Ammo Capacity  (56%)
 

1401

classified gear icon Final Measure Backpack
Health  (13339)
Bleed Resistance  (17%)
 
 

1401

Rehabilitated Mask
Exotic Damage Resilience  (11%)
Damage to Elites  (12%)
 
 

1272

classified gear icon Final Measure Gloves
Critical Hit Chance  (6%)
Critical Hit Damage  (17%)
SMG Damage  (12%)
 

1401

classified gear icon Final Measure Knee Pads
Health  (16674)
Shock Resistance  (33%)
Burn Resistance  (33%)
Bleed Resistance  (33%)

1401

classified gear icon Final Measure Holster
Critical Hit Chance  (4%)

1401

1401

1401

Gear Mods

Gear Mod - Stamina Mod
Exotic Damage Resilience  (2%)
QUANTITY - 4
  

267

Gear Mod - Stamina Mod
Crit Chance  (1%)
QUANTITY - 1
  

267

Performance Mod
Pulse Critical Hit Chance
QUANTITY - 4
  
 

Primary Weapon  -  The House

C79 scope (3-4x)
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Optimal Range  (5%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Optimal Range  (5%)
 
Small Grip
Critical Hit Damage  (20.5%)
Reload Speed  (5%)
Optimal Range  (5%)
 

Secondary Weapon  -  Lightweight M4

Improved iron sights
Stability  (14%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Handstop
Reload Speed  (31%)
Optimal Range  (5%)
Critical Hit Damage  (4%)
 

Off Hand Weapon  -  First Wave X-45

Quick release magazine
Reload Speed  (31%)
Critical Hit Chance  (3.5%)
Magazine Size  (12.5%)
 
Ti-RANT Suppressor
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Accuracy  (2.5%)
 
Small laser pointer
Accuracy  (18%)
Critical Hit Damage  (4%)
Reload Speed  (5%)
 

Skills

Talents

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    491,652
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    562,947
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    420,357
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    40%
Critical hit chance with the primary weapon
Critical Hit Damage:    118.5%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    20,515
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    30,773
Damage dealt per bullet with a headshot from the primary weapon
Range:    19.55m
Optimal range for the primary weapon
Reload Time:    2.07s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    391,464
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    508,627
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    274,300
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    17.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    54%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    18,029
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    34,886
Damage dealt per bullet with a headshot from the secondary weapon
Range:    29.40m
Optimal range for the secondary weapon
Reload Time:    2.50s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    252,176
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    331,228
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    173,124
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    19%
Critical hit chance with the sidearm
Critical Hit Damage:    50%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    16,443
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    32,886
Damage dealt per bullet with a headshot from the sidearm
Range:    16.00m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    5,881
The minimum amount of firearms this build will have
Max Firearms:    6,420
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    6,112
The minimum amount of stamina this build will have
Max Stamina:    6,688
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,834
The minimum amount of electronics this build will have
Max Electronics:    2,961
The maximum amount of electronics this build will have when fully optimized
Skill Power:    88,830
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    357,518
The maximum amount of health this build will have when fully optimized
Max Toughness:    537,604
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    22%
How much exotic damage is mitigated
Bleed Resistance:    50%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    33%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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