NOMAD

    PvP

by YoUjUsTg0T187 last updated Aug 20, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

390,435

Firearms  

  6688

Toughness

525,514

Stamina  

  6420

Skill Power

88,830

Electronics  

  2961

Gear

Barret's bulletproof vest
Health  (16674)
Skill Haste  (9%)
Ammo Capacity  (56%)
 

1272

classified gear icon Nomad Backpack
Health  (13339)
Ammo Capacity  (56%)
 
 

1401

classified gear icon Nomad Mask
Critical Hit Chance  (4%)
Burn Resistance  (17%)
 
 

1401

classified gear icon Nomad Gloves
SMG Damage  (12%)
Critical Hit Damage  (17%)
Critical Hit Chance  (6%)
 

1401

classified gear icon Nomad Knee Pads
Health  (16674)
Shock Resistance  (33%)
Burn Resistance  (33%)
Disorient Resistance  (33%)

1401

classified gear icon Nomad Holster
Critical Hit Chance  (4%)

1401

1401

1401

Gear Mods

Gear Mod - Firearms Mod
Skill Haste  (3%)
QUANTITY - 5
  

267

Performance Mod
Support Station Range
QUANTITY - 1
  
 
Performance Mod
First Aid Self Heal
QUANTITY - 3
  
 

Primary Weapon  -  Bullfrog

C79 scope (3-4x)
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Optimal Range  (5%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Damage  (4%)
Critical Hit Chance  (3.5%)
 
SR-7 Suppressor
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Critical Hit Chance  (3.5%)
 
Small Grip
Critical Hit Damage  (20.5%)
Optimal Range  (5%)
Reload Speed  (5%)
 

Secondary Weapon  -  The House

PRO red dot sight
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Damage  (4%)
Critical Hit Chance  (3.5%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Accuracy  (2.5%)
 
Small Grip
Critical Hit Damage  (20.5%)
Accuracy  (2.5%)
Stability  (3%)
 

Off Hand Weapon  -  Double Barrel Sawed Off Shotgun

Skills

Talents

Build Guide

Group NOMAD BUILD

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Detailed Stat Calculations

Average Weapon Damage Per Magazine:    390,435
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    478,160
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    302,710
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    24%
Critical hit chance with the primary weapon
Critical Hit Damage:    122.5%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    16,895
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    29,567
Damage dealt per bullet with a headshot from the primary weapon
Range:    30.80m
Optimal range for the primary weapon
Reload Time:    1.90s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    493,720
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    570,235
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    417,206
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    43%
Critical hit chance with the secondary weapon
Critical Hit Damage:    122.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    20,897
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    32,599
Damage dealt per bullet with a headshot from the secondary weapon
Range:    17.00m
Optimal range for the secondary weapon
Reload Time:    2.07s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    637,945
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    778,980
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    496,911
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    10%
Critical hit chance with the sidearm
Critical Hit Damage:    57%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    152,787
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    244,460
Damage dealt per bullet with a headshot from the sidearm
Range:    11.00m
Optimal range for the sidearm
Reload Time:    0.80s
Reload time for the sidearm
Min Firearms:    6,112
The minimum amount of firearms this build will have
Max Firearms:    6,688
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    5,881
The minimum amount of stamina this build will have
Max Stamina:    6,420
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,834
The minimum amount of electronics this build will have
Max Electronics:    2,961
The maximum amount of electronics this build will have when fully optimized
Skill Power:    88,830
Improves skills
Skill Haste:    24%
Improves the cooldowns of skills
Max Health:    349,478
The maximum amount of health this build will have when fully optimized
Max Toughness:    525,514
Toughness is a combination of max health and armor
Max Health on Kill:    25%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    50%
How high a resistance to Burning this build will have
Disorient Resistance:    33%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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