Rampaging D3

    PvE

by darkgear last updated Aug 21, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

315,647

Firearms  

  5225

Toughness

552,200

Stamina  

  8012

Skill Power

118,844

Electronics  

  2961

Gear

classified gear icon D3-FNC Chest
Exotic Damage Resilience  (11%)
Health  (16674)
Ammo Capacity  (56%)
 

1401

classified gear icon D3-FNC Backpack
Critical Hit Damage  (9%)
Ammo Capacity  (56%)
 
 

1401

classified gear icon D3-FNC Mask
Enemy Armor Damage  (8%)
Damage to Elites  (12%)
 
 

1401

classified gear icon D3-FNC Gloves
Health on Kill  (5%)
SMG Damage  (12%)
Critical Hit Damage  (17%)
 

1401

classified gear icon D3-FNC Knee Pads
Skill Power  (13339)
Damage to Elites  (16%)
Disorient Resistance  (33%)
Bleed Resistance  (33%)

1401

classified gear icon D3-FNC Holster
Critical Hit Chance  (4%)

1401

1401

1401

Gear Mods

Gear Mod - Firearms Mod
Skill Power  (3335)
QUANTITY - 4
  

267

Gear Mod - Stamina Mod
Skill Power  (3335)
QUANTITY - 1
  

267

Performance Mod
Riotshield Damage
QUANTITY - 4
  
 

Primary Weapon  -  Big Alejandro

VX-1 scope (12x)
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Reload Speed  (5%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Accuracy  (2.5%)
 

Secondary Weapon  -  The House

C79 scope (3-4x)
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Small Grip
Critical Hit Damage  (20.5%)
Accuracy  (2.5%)
Accuracy  (2.5%)
 

Off Hand Weapon  -  M45A1

High velocity magazine
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Rate of Fire  (6.3%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Headshot Damage  (6%)
Critical Hit Chance  (3.5%)
 
Small laser pointer
Accuracy  (18%)
Reload Speed  (5%)
Critical Hit Damage  (4%)
 

Skills

Talents

Build Guide

It slices; It dices; It kills Hunters with a face bash!Sitting just shy of 120k SP and only using Shield Damage mods, this build is based on the idea that the best defense is a good offense. Being a 9K build, the shield has a very reasonable 2.28 Million health, providing an extra 25% damage resilience and, most importantly, damage bonus sits at 26%Other combat stats of note:

CHC:45.5% (before Precision adds 12.5 when you headshot enemies)CDH: 112%HSD: 55%  The House isn't precise so body shots are what you will land more easily anyways.DTE: 28: 8:%  Yes this is low but your job as a D3 is to get attention while the DPS 

With all that crit built-in, the healing on the the House, and the ability to drop immuniser to top the shield, this build not only puts very decent damage. Headshots consistently range from 97k-112k, outside of GEs. Survivability is such that you will easily solo anything except Legendary content. That being said, in Legendary missions you'll often be the last one standing, hence the Battle Buddy talent for when you're in the open reviving a team member.

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    315,647
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    431,099
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    200,195
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    10.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    55%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    12,302
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    27,311
Damage dealt per bullet with a headshot from the primary weapon
Range:    28.00m
Optimal range for the primary weapon
Reload Time:    5.50s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    429,102
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    505,378
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    352,826
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    33%
Critical hit chance with the secondary weapon
Critical Hit Damage:    131.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    18,816
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    30,481
Damage dealt per bullet with a headshot from the secondary weapon
Range:    17.00m
Optimal range for the secondary weapon
Reload Time:    2.07s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    218,013
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    289,101
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    146,925
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    12%
Critical hit chance with the sidearm
Critical Hit Damage:    79.5%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    26,457
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    54,501
Damage dealt per bullet with a headshot from the sidearm
Range:    12.00m
Optimal range for the sidearm
Reload Time:    1.40s
Reload time for the sidearm
Min Firearms:    4,815
The minimum amount of firearms this build will have
Max Firearms:    5,225
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    7,338
The minimum amount of stamina this build will have
Max Stamina:    8,012
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,834
The minimum amount of electronics this build will have
Max Electronics:    2,961
The maximum amount of electronics this build will have when fully optimized
Skill Power:    118,844
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    367,225
The maximum amount of health this build will have when fully optimized
Max Toughness:    552,200
Toughness is a combination of max health and armor
Max Health on Kill:    5%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    30%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    11%
How much exotic damage is mitigated
Bleed Resistance:    33%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    0%
How high a resistance to Burning this build will have
Disorient Resistance:    33%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
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